// $Id$
-#ifdef HAVE_CONFIG_H
-# include <config.h>
-#endif
+#include <simgear/compiler.h>
#include <stdio.h>
-#include <iostream>
+#include STL_IOSTREAM
#include <plib/sg.h>
#include <plib/ssg.h>
// initialize the sun object and connect it into our scene graph root
-ssgBranch * SGSun::build( FGPath path, double sun_size ) {
+ssgBranch * SGSun::build( SGPath path, double sun_size ) {
// set up the orb state
orb_state = new ssgSimpleState();