// $Id$
-#ifdef HAVE_CONFIG_H
-# include <config.h>
-#endif
-
#include <plib/sg.h>
#include <plib/ssg.h>
post_root->addKid( post_selector );
// add the cloud ssgStates to the material lib
- FGPath cloud_path;
+ SGPath cloud_path;
cloud_path.set( tex_path.str() );
cloud_path.append( "overcast.rgb" );