]> git.mxchange.org Git - simgear.git/blobdiff - simgear/sky/sky.hxx
More tweaks ...
[simgear.git] / simgear / sky / sky.hxx
index d07ea94bdb0e82fdb529f2a2a410ec907294faa8..4190508be387bc50ff850b3596a1cc26a678e9bc 100644 (file)
@@ -78,10 +78,10 @@ private:
 
     // near cloud visibility state variables
     bool in_puff;
-    double puff_length;
-    double puff_progression;
-    double ramp_up;
-    double ramp_down;
+    double puff_length;                // in seconds
+    double puff_progression;   // in seconds
+    double ramp_up;            // in seconds
+    double ramp_down;          // in seconds
 
 public:
 
@@ -153,11 +153,14 @@ public:
     }
 
     // add a cloud layer (above sea level in meters)
-    void add_cloud_layer( double asl, double thickness, double transition,
+    void add_cloud_layer( double asl, double thickness,
+                         double transition, double span,
                          SGCloudType type );
-    void add_cloud_layer( double asl, double thickness, double transition,
+    void add_cloud_layer( double asl, double thickness,
+                         double transition, double span,
                          const string &tex_path );
-    void add_cloud_layer( double asl, double thickness, double transition,
+    void add_cloud_layer( double asl, double thickness,
+                         double transition, double span,
                          ssgSimpleState *state );
 
     inline int get_num_layers() const { return cloud_layers.size(); }