set(HEADERS
sample.hxx
sample_group.hxx
- soundmgr_openal.hxx
+ soundmgr_aeonwave.hxx
xmlsound.hxx
readwav.hxx
)
set(SOURCES
sample.cxx
sample_group.cxx
- soundmgr_openal.cxx
+ soundmgr_aeonwave.cxx
xmlsound.cxx
readwav.cxx
soundmgr_openal_private.hxx
)
+if (USE_AEONWAVE)
+ set(HEADERS ${HEADERS}
+ soundmgr_aeonwave.hxx
+ )
+ set(SOURCES ${SOURCES}
+ soundmgr_aeonwave.cxx
+ )
+else()
+ set(HEADERS ${HEADERS}
+ soundmgr_openal.hxx
+ )
+ set(SOURCES ${SOURCES}
+ soundmgr_openal.cxx
+ )
+endif()
+
simgear_scene_component(sound sound "${SOURCES}" "${HEADERS}")
if(ENABLE_TESTS AND ENABLE_SOUND)
-if (SIMGEAR_SHARED)
set( SOUND_TEST_LIBS
- ${TEST_LIBS})
-else()
- set(SOUND_TEST_LIBS
${TEST_LIBS}
- ${OPENAL_LIBRARY})
-endif()
+ )
+
+ if (USE_AEONWAVE)
+ else ()
+ if (SIMGEAR_SHARED)
+ else()
+ set(SOUND_TEST_LIBS ${SOUND_TEST_LIBS}
+ ${OPENAL_LIBRARY}
+ )
+ endif()
-function(create_test TEST_NAME)
- add_executable(${TEST_NAME} ${TEST_NAME}.cxx)
- target_link_libraries(${TEST_NAME} ${SOUND_TEST_LIBS})
- set_target_properties(${TEST_NAME} PROPERTIES
- COMPILE_DEFINITIONS "SRC_DIR=\"${CMAKE_CURRENT_SOURCE_DIR}\"" )
-endfunction()
+ function(create_test TEST_NAME)
+ add_executable(${TEST_NAME} ${TEST_NAME}.cxx)
+ target_link_libraries(${TEST_NAME} ${SOUND_TEST_LIBS})
+ set_target_properties(${TEST_NAME} PROPERTIES
+ COMPILE_DEFINITIONS "SRC_DIR=\"${CMAKE_CURRENT_SOURCE_DIR}\"" )
+ endfunction()
-create_test(openal_test1)
-create_test(openal_test2)
-create_test(openal_test3)
+ create_test(openal_test1)
+ create_test(openal_test2)
+ create_test(openal_test3)
+ endif()
endif()