]> git.mxchange.org Git - simgear.git/blobdiff - simgear/sound/Makefile.am
use an additional shader program map keyed using the resolved shader filenames
[simgear.git] / simgear / sound / Makefile.am
index dd271496c22ba5a0be0b92fa2f5779d8892f7c71..e76fed450f893f9967c15538fd8f0135a21cd3cf 100644 (file)
@@ -18,11 +18,11 @@ libsgsound_a_SOURCES = \
        soundmgr_openal.cxx \
        xmlsound.cxx 
 
-check_PROGRAMS = openal_test1 openal_test2 openal_test3
+noinst_PROGRAMS = openal_test1 openal_test2 openal_test3
 
 openal_test1_SOURCES = openal_test1.cxx
 openal_test2_SOURCES = openal_test2.cxx
-openal_test3SOURCES = openal_test3.cxx
+openal_test3_SOURCES = openal_test3.cxx
 
 openal_test1_LDADD = \
        $(top_builddir)/simgear/debug/libsgdebug.a \