int main( int argc, char *argv[] ) {
SGSampleGroup *sgr;
SGSoundMgr *smgr;
+ SGGeod pos;
smgr = new SGSoundMgr;
sleep(1);
printf("source at lat,lon = (10,-10), listener at (9.99,-9.99)\n");
+ pos = SGGeod::fromDeg(9.99,-9.99);
sample1->set_position( SGVec3d::fromGeod(SGGeod::fromDeg(10,-10)) );
- smgr->set_position( SGVec3d::fromGeod(SGGeod::fromDeg(9.99,-9.99)) );
+ smgr->set_position( SGVec3d::fromGeod(pos), pos );
sample1->play_looped();
smgr->update(1.0);
printf("playing sample\n");