int main( int argc, char *argv[] ) {
SGSampleGroup *sgr;
SGSoundMgr *smgr;
+ SGGeod pos;
smgr = new SGSoundMgr;
smgr->set_volume(0.9);
smgr->activate();
+ SGPath srcDir(SRC_DIR);
+
printf("default position and orientation\n");
- SGSoundSample *sample1 = new SGSoundSample( SRC_DIR, "jet.wav" );
+ SGSoundSample *sample1 = new SGSoundSample("jet.wav", srcDir);
sample1->set_volume(1.0);
sample1->set_pitch(1.0);
sample1->play_looped();
sleep(1);
printf("source at lat,lon = (10,-10), listener at (9.99,-9.99)\n");
+ pos = SGGeod::fromDeg(9.99,-9.99);
sample1->set_position( SGVec3d::fromGeod(SGGeod::fromDeg(10,-10)) );
- smgr->set_position( SGVec3d::fromGeod(SGGeod::fromDeg(9.99,-9.99)) );
+ smgr->set_position( SGVec3d::fromGeod(pos), pos );
sample1->play_looped();
smgr->update(1.0);
printf("playing sample\n");