smgr->set_volume(0.9);
smgr->activate();
+ SGPath srcDir(SRC_DIR);
+
printf("default position and orientation\n");
- SGSoundSample *sample1 = new SGSoundSample( SRC_DIR, "jet.wav" );
+ SGSoundSample *sample1 = new SGSoundSample("jet.wav", srcDir);
sample1->set_volume(1.0);
sample1->set_pitch(1.0);
sample1->play_looped();