alSourcePlay( source );
testForALError("sample play");
} else
- SG_LOG( SG_GENERAL, SG_ALERT, "No such buffer!\n");
+ SG_LOG( SG_SOUND, SG_ALERT, "No such buffer!\n");
}
}
sample->set_rotation( ec2body );
sample->set_position( position );
sample->set_velocity( velocity );
+
+ // Test if a sample is farther away than max distance, if so
+ // stop the sound playback and free it's source.
+ if (!_tied_to_listener) {
+ float max2 = sample->get_max_dist() * sample->get_max_dist();
+ float dist2 = position[0]*position[0]
+ + position[1]*position[1] + position[2]*position[2];
+ if ((dist2 > max2) && !sample->test_out_of_range()) {
+ sample->set_out_of_range(true);
+ } else if ((dist2 < max2) && sample->test_out_of_range()) {
+ sample->set_out_of_range(false);
+ }
+ }
}
}
bool SGSampleGroup::testForError(void *p, string s)
{
if (p == NULL) {
- SG_LOG( SG_GENERAL, SG_ALERT, "Error (sample group): " << s);
+ SG_LOG( SG_SOUND, SG_ALERT, "Error (sample group): " << s);
return true;
}
return false;
{
ALenum error = alGetError();
if (error != AL_NO_ERROR) {
- SG_LOG( SG_GENERAL, SG_ALERT, "AL Error (" << _refname << "): "
+ SG_LOG( SG_SOUND, SG_ALERT, "AL Error (" << _refname << "): "
<< alGetString(error) << " at " << s);
return true;
}