// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// along with this program; if not, write to the Free Software Foundation,
+// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
-
-#if defined( __APPLE__ )
-# define AL_ILLEGAL_ENUM AL_INVALID_ENUM
-# define AL_ILLEGAL_COMMAND AL_INVALID_OPERATION
-# include <OpenAL/al.h>
-# include <OpenAL/alut.h>
-#else
-# include <AL/al.h>
-# include <AL/alut.h>
+#ifdef HAVE_CONFIG_H
+# include <simgear_config.h>
#endif
#include <simgear/debug/logstream.hxx>
-#include <simgear/misc/sg_path.hxx>
#include <simgear/structure/exception.hxx>
+#include <simgear/misc/sg_path.hxx>
+#include <simgear/math/SGQuat.hxx>
+#include "soundmgr_openal.hxx"
#include "sample_openal.hxx"
// SGSoundSample
//
-
-static bool print_openal_error(const string &s = "unknown") {
- ALuint error = alGetError();
- if ( error == AL_NO_ERROR ) {
- return false;
- } else if ( error == AL_INVALID_NAME ) {
- SG_LOG( SG_GENERAL, SG_ALERT, "OpenAL error (AL_INVALID_NAME): " << s );
- } else if ( error == AL_ILLEGAL_ENUM ) {
- SG_LOG( SG_GENERAL, SG_ALERT, "OpenAL error (AL_ILLEGAL_ENUM): " << s );
- } else if ( error == AL_INVALID_VALUE ) {
- SG_LOG( SG_GENERAL, SG_ALERT, "OpenAL error (AL_INVALID_VALUE): " << s );
- } else if ( error == AL_ILLEGAL_COMMAND ) {
- SG_LOG( SG_GENERAL, SG_ALERT, "OpenAL error (AL_ILLEGAL_COMMAND): " << s );
- } else if ( error == AL_OUT_OF_MEMORY ) {
- SG_LOG( SG_GENERAL, SG_ALERT, "OpenAL error (AL_OUT_OF_MEMORY): " << s );
- } else {
- SG_LOG( SG_GENERAL, SG_ALERT, "Unhandled error code = " << error );
- }
- return error;
+// empty constructor
+SGSoundSample::SGSoundSample() :
+ _absolute_pos(SGVec3d::zeros().data()),
+ _relative_pos(SGVec3f::zeros().data()),
+ _base_pos(SGVec3d::zeros().data()),
+ _direction(SGVec3f::zeros().data()),
+ _velocity(SGVec3f::zeros().data()),
+ _sample_name(""),
+ _data(NULL),
+ _format(AL_FORMAT_MONO8),
+ _size(0),
+ _freq(0),
+ _valid_buffer(false),
+ _buffer(SGSoundMgr::NO_BUFFER),
+ _valid_source(false),
+ _source(SGSoundMgr::NO_SOURCE),
+ _inner_angle(360.0),
+ _outer_angle(360.0),
+ _outer_gain(0.0),
+ _pitch(1.0),
+ _volume(1.0),
+ _master_volume(1.0),
+ _reference_dist(500.0),
+ _max_dist(3000.0),
+ _loop(AL_FALSE),
+ _playing(false),
+ _changed(true),
+ _static_changed(true),
+ _is_file(false)
+{
}
-
// constructor
-SGSoundSample::SGSoundSample( const char *path, const char *file,
- bool cleanup ) :
- data(NULL),
- buffer(0),
- source(0),
- pitch(1.0),
- volume(1.0),
- reference_dist(500.0),
- max_dist(3000.),
- loop(AL_FALSE),
- playing(false)
+SGSoundSample::SGSoundSample( const char *path, const char *file ) :
+ _absolute_pos(SGVec3d::zeros().data()),
+ _relative_pos(SGVec3f::zeros().data()),
+ _base_pos(SGVec3d::zeros().data()),
+ _direction(SGVec3f::zeros().data()),
+ _velocity(SGVec3f::zeros().data()),
+ _format(AL_FORMAT_MONO8),
+ _size(0),
+ _freq(0),
+ _valid_buffer(false),
+ _buffer(SGSoundMgr::NO_BUFFER),
+ _valid_source(false),
+ _source(SGSoundMgr::NO_SOURCE),
+ _inner_angle(360.0),
+ _outer_angle(360.0),
+ _outer_gain(0.0),
+ _pitch(1.0),
+ _volume(1.0),
+ _master_volume(1.0),
+ _reference_dist(500.0),
+ _max_dist(3000.0),
+ _loop(AL_FALSE),
+ _playing(false),
+ _changed(true),
+ _static_changed(true),
+ _is_file(true)
{
SGPath samplepath( path );
if ( strlen(file) ) {
samplepath.append( file );
}
+ _sample_name = samplepath.str();
- sample_name = samplepath.str();
-
- SG_LOG( SG_GENERAL, SG_DEBUG, "From file sounds sample = "
+ SG_LOG( SG_GENERAL, SG_DEBUG, "From file sounds sample = "
<< samplepath.str() );
-
- source_pos[0] = 0.0; source_pos[1] = 0.0; source_pos[2] = 0.0;
- offset_pos[0] = 0.0; offset_pos[1] = 0.0; offset_pos[2] = 0.0;
- source_vel[0] = 0.0; source_vel[1] = 0.0; source_vel[2] = 0.0;
- direction[0] = 0.0; direction[1] = 0.0; direction[2] = 0.0;
- inner = outer = 360.0; outergain = 0.0;
-
- // clear errors from elsewhere?
- alGetError();
-
- // create an OpenAL buffer handle
- alGenBuffers(1, &buffer);
- if ( print_openal_error("constructor (alGenBuffers)") ) {
- throw sg_exception("Failed to gen OpenAL buffer.");
- }
-
- // Load the sample file
-#if defined(ALUT_API_MAJOR_VERSION) && ALUT_API_MAJOR_VERSION >= 1
-
- buffer = alutCreateBufferFromFile(samplepath.c_str());
- if (buffer == AL_NONE) {
- print_openal_error("constructor (alutCreateBufferFromFile)");
- throw sg_exception("Failed to load wav file.");
- }
-
-#else
- //
- // pre 1.0 alut version
- //
-# if defined (__APPLE__)
- alutLoadWAVFile( (ALbyte *)samplepath.c_str(),
- &format, &data, &size, &freq );
-# else
- alutLoadWAVFile( (ALbyte *)samplepath.c_str(),
- &format, &data, &size, &freq, &loop );
-# endif
- if ( print_openal_error("constructor (alutLoadWAVFile)") ) {
- throw sg_exception("Failed to load wav file.");
- }
-
- // Copy data to the internal OpenAL buffer
- alBufferData( buffer, format, data, size, freq );
-
- if ( print_openal_error("constructor (alBufferData)") ) {
- throw sg_exception("Failed to buffer data.");
- }
-
- if ( cleanup ) {
- alutUnloadWAV( format, data, size, freq );
- data = NULL;
- }
-#endif
-
- print_openal_error("constructor return");
}
-
// constructor
-SGSoundSample::SGSoundSample( unsigned char *_data, int len, int _freq,
- bool cleanup) :
- data(NULL),
- buffer(0),
- source(0),
- pitch(1.0),
- volume(1.0),
- reference_dist(500.0),
- max_dist(3000.),
- loop(AL_FALSE),
- playing(false)
+SGSoundSample::SGSoundSample( unsigned char *data, int len, int freq, int format ) :
+ _absolute_pos(SGVec3d::zeros().data()),
+ _relative_pos(SGVec3f::zeros().data()),
+ _base_pos(SGVec3d::zeros().data()),
+ _direction(SGVec3f::zeros().data()),
+ _velocity(SGVec3f::zeros().data()),
+ _data(data),
+ _format(format),
+ _size(len),
+ _freq(freq),
+ _valid_buffer(false),
+ _buffer(SGSoundMgr::NO_BUFFER),
+ _valid_source(false),
+ _source(SGSoundMgr::NO_SOURCE),
+ _inner_angle(360.0),
+ _outer_angle(360.0),
+ _outer_gain(0.0),
+ _pitch(1.0),
+ _volume(1.0),
+ _master_volume(1.0),
+ _reference_dist(500.0),
+ _max_dist(3000.0),
+ _loop(AL_FALSE),
+ _playing(false),
+ _changed(true),
+ _static_changed(true),
+ _is_file(false)
{
+ _sample_name = "unknown, data supplied by caller";
SG_LOG( SG_GENERAL, SG_DEBUG, "In memory sounds sample" );
-
- sample_name = "unknown, generated from data";
-
- source_pos[0] = 0.0; source_pos[1] = 0.0; source_pos[2] = 0.0;
- offset_pos[0] = 0.0; offset_pos[1] = 0.0; offset_pos[2] = 0.0;
- source_vel[0] = 0.0; source_vel[1] = 0.0; source_vel[2] = 0.0;
- direction[0] = 0.0; direction[1] = 0.0; direction[2] = 0.0;
- inner = outer = 360.0; outergain = 0.0;
-
- // clear errors from elsewhere?
- alGetError();
-
- // Load wav data into a buffer.
- alGenBuffers(1, &buffer);
- if ( print_openal_error("constructor (alGenBuffers)") ) {
- throw sg_exception("Failed to gen buffer." );
- }
-
- format = AL_FORMAT_MONO8;
- size = len;
- data = _data;
- freq = _freq;
-
- alBufferData( buffer, format, data, size, freq );
- if ( print_openal_error("constructor (alBufferData)") ) {
- throw sg_exception("Failed to buffer data.");
- }
-
- if ( cleanup ) {
- alutUnloadWAV( format, data, size, freq );
- data = NULL;
- }
-
- print_openal_error("constructor return");
}
// destructor
SGSoundSample::~SGSoundSample() {
- SG_LOG( SG_GENERAL, SG_INFO, "Deleting a sample" );
- alDeleteBuffers(1, &buffer);
-}
-
-
-// play the sample
-void SGSoundSample::play( bool _loop ) {
-
- if ( source ) {
- alSourceStop( source );
- }
-
- playing = bind_source();
- if ( playing ) {
- loop = _loop;
-
- alSourcei( source, AL_LOOPING, loop );
- alSourcePlay( source );
-
- print_openal_error("play (alSourcePlay)");
- }
}
-
-// stop playing the sample
-void SGSoundSample::stop() {
- if (playing) {
- alSourceStop( source );
- alDeleteSources(1, &source);
- source = 0;
- print_openal_error("stop (alDeleteSources)");
- }
- playing = false;
+void SGSoundSample::set_base_position( SGVec3d pos ) {
+ _base_pos = pos;
+ update_absolute_position();
+ _changed = true;
}
-// Generate sound source
-bool
-SGSoundSample::bind_source() {
-
- if ( playing ) {
- return true;
- }
-
- // Bind buffer with a source.
- alGetError();
- alGenSources(1, &source);
- if ( print_openal_error("bind_source (alGenSources)") ) {
- // No biggy, better luck next time.
- SG_LOG( SG_GENERAL, SG_ALERT, "Failed to generate audio source.");
- // SG_LOG( SG_GENERAL, SG_ALERT, "Please update your sound driver and try again.");
- return false;
- }
-
- alSourcei( source, AL_BUFFER, buffer );
- alSourcef( source, AL_PITCH, pitch );
- alSourcef( source, AL_GAIN, volume );
- alSourcefv( source, AL_POSITION, source_pos );
- alSourcefv( source, AL_DIRECTION, direction );
- alSourcef( source, AL_CONE_INNER_ANGLE, inner );
- alSourcef( source, AL_CONE_OUTER_ANGLE, outer );
- alSourcef( source, AL_CONE_OUTER_GAIN, outergain);
- alSourcefv( source, AL_VELOCITY, source_vel );
- alSourcei( source, AL_LOOPING, loop );
-
- alSourcei( source, AL_SOURCE_RELATIVE, AL_TRUE );
- alSourcef( source, AL_REFERENCE_DISTANCE, reference_dist );
- alSourcef( source, AL_MAX_DISTANCE, max_dist );
-
- print_openal_error("bind_sources return");
-
- return true;
-}
-
-void
-SGSoundSample::set_pitch( double p ) {
- // clamp in the range of 0.01 to 2.0
- if ( p < 0.01 ) { p = 0.01; }
- if ( p > 2.0 ) { p = 2.0; }
- pitch = p;
- if (playing) {
- alSourcef( source, AL_PITCH, pitch );
- print_openal_error("set_pitch");
- }
-}
-
-void
-SGSoundSample::set_volume( double v ) {
- volume = v;
- if (playing) {
- alSourcef( source, AL_GAIN, volume );
- print_openal_error("set_volume");
- }
+void SGSoundSample::set_relative_position( SGVec3f pos ) {
+ _relative_pos = pos;
+ update_absolute_position();
+ _changed = true;
}
-
-bool
-SGSoundSample::is_playing( ) {
- if (playing) {
- ALint result;
- alGetSourcei( source, AL_SOURCE_STATE, &result );
- if ( alGetError() != AL_NO_ERROR) {
- SG_LOG( SG_GENERAL, SG_ALERT,
- "Oops AL error in sample is_playing(): " << sample_name );
- }
- return (result == AL_PLAYING) ;
- } else
- return false;
+void SGSoundSample::set_orientation( SGVec3f dir ) {
+ _direction = dir;
+ update_absolute_position();
+ _changed = true;
}
-void
-SGSoundSample::set_source_pos( ALfloat *pos ) {
- source_pos[0] = pos[0];
- source_pos[1] = pos[1];
- source_pos[2] = pos[2];
-
- if (playing) {
- sgVec3 final_pos;
- sgAddVec3( final_pos, source_pos, offset_pos );
-
- alSourcefv( source, AL_POSITION, final_pos );
- }
-}
-
-void
-SGSoundSample::set_offset_pos( ALfloat *pos ) {
- offset_pos[0] = pos[0];
- offset_pos[1] = pos[1];
- offset_pos[2] = pos[2];
-
- if (playing) {
- sgVec3 final_pos;
- sgAddVec3( final_pos, source_pos, offset_pos );
-
- alSourcefv( source, AL_POSITION, final_pos );
- }
-}
-
-void
-SGSoundSample::set_orientation( ALfloat *dir, ALfloat inner_angle,
- ALfloat outer_angle,
- ALfloat outer_gain)
-{
- inner = inner_angle;
- outer = outer_angle;
- outergain = outer_gain;
- if (playing) {
- alSourcefv( source, AL_DIRECTION, dir);
- alSourcef( source, AL_CONE_INNER_ANGLE, inner );
- alSourcef( source, AL_CONE_OUTER_ANGLE, outer );
- alSourcef( source, AL_CONE_OUTER_GAIN, outergain );
- }
-}
-
-void
-SGSoundSample::set_source_vel( ALfloat *vel ) {
- source_vel[0] = vel[0];
- source_vel[1] = vel[1];
- source_vel[2] = vel[2];
- if (playing) {
- alSourcefv( source, AL_VELOCITY, source_vel );
- }
-}
-
-void
-SGSoundSample::set_reference_dist( ALfloat dist ) {
- reference_dist = dist;
- if (playing) {
- alSourcef( source, AL_REFERENCE_DISTANCE, reference_dist );
- }
-}
-
-
-void
-SGSoundSample::set_max_dist( ALfloat dist ) {
- max_dist = dist;
- if (playing) {
- alSourcef( source, AL_MAX_DISTANCE, max_dist );
- }
+void SGSoundSample::update_absolute_position() {
+ SGQuatf orient = SGQuatf::fromAngleAxis(_direction);
+ SGVec3f modified_relative_pos = orient.transform(_relative_pos);
+ _absolute_pos = _base_pos + toVec3d(modified_relative_pos);
}