#endif
#include <stdlib.h> // rand()
+#include <cstring>
#include <simgear/debug/logstream.hxx>
#include <simgear/structure/exception.hxx>
#include <simgear/misc/sg_path.hxx>
-#include <simgear/math/SGQuat.hxx>
+#include <simgear/math/SGMath.hxx>
+#include <simgear/misc/ResourceManager.hxx>
#include "soundmgr_openal.hxx"
#include "sample_openal.hxx"
_absolute_pos(SGVec3d::zeros()),
_relative_pos(SGVec3d::zeros()),
_direction(SGVec3d::zeros()),
- _velocity(SGVec3d::zeros()),
+ _velocity(SGVec3f::zeros()),
_orientation(SGQuatd::zeros()),
_orivec(SGVec3f::zeros()),
- _base_pos(SGGeod()),
+ _base_pos(SGVec3d::zeros()),
+ _rotation(SGQuatd::zeros()),
_refname(random_string()),
_data(NULL),
_format(AL_FORMAT_MONO8),
}
// constructor
-SGSoundSample::SGSoundSample( const char *path, const char *file ) :
+SGSoundSample::SGSoundSample(const char *file, const SGPath& currentDir) :
_absolute_pos(SGVec3d::zeros()),
_relative_pos(SGVec3d::zeros()),
_direction(SGVec3d::zeros()),
- _velocity(SGVec3d::zeros()),
+ _velocity(SGVec3f::zeros()),
_orientation(SGQuatd::zeros()),
_orivec(SGVec3f::zeros()),
- _base_pos(SGGeod()),
+ _base_pos(SGVec3d::zeros()),
+ _rotation(SGQuatd::zeros()),
+ _refname(file),
+ _data(NULL),
_format(AL_FORMAT_MONO8),
_size(0),
_freq(0),
_static_changed(true),
_is_file(true)
{
- SGPath samplepath( path );
- if ( strlen(file) ) {
- samplepath.append( file );
- }
- _refname = samplepath.str();
-
- SG_LOG( SG_GENERAL, SG_DEBUG, "From file sounds sample = "
- << samplepath.str() );
+ SGPath p = simgear::ResourceManager::instance()->findPath(file, currentDir);
+ _refname = p.str();
}
// constructor
-SGSoundSample::SGSoundSample( std::auto_ptr<unsigned char>& data,
+SGSoundSample::SGSoundSample( const unsigned char** data,
int len, int freq, int format ) :
_absolute_pos(SGVec3d::zeros()),
_relative_pos(SGVec3d::zeros()),
_direction(SGVec3d::zeros()),
- _velocity(SGVec3d::zeros()),
+ _velocity(SGVec3f::zeros()),
_orientation(SGQuatd::zeros()),
_orivec(SGVec3f::zeros()),
- _base_pos(SGGeod()),
+ _base_pos(SGVec3d::zeros()),
+ _rotation(SGQuatd::zeros()),
_refname(random_string()),
- _data(data.release()),
_format(format),
_size(len),
_freq(freq),
_is_file(false)
{
SG_LOG( SG_GENERAL, SG_DEBUG, "In memory sounds sample" );
+ _data = (unsigned char*)*data; *data = NULL;
}
-
-// destructor
-SGSoundSample::~SGSoundSample() {
-}
-
-void SGSoundSample::set_orientation( const SGQuatd& ori ) {
- _orientation = ori;
- update_absolute_position();
- _changed = true;
+// constructor
+SGSoundSample::SGSoundSample( void** data, int len, int freq, int format ) :
+ _absolute_pos(SGVec3d::zeros()),
+ _relative_pos(SGVec3d::zeros()),
+ _direction(SGVec3d::zeros()),
+ _velocity(SGVec3f::zeros()),
+ _orientation(SGQuatd::zeros()),
+ _orivec(SGVec3f::zeros()),
+ _base_pos(SGVec3d::zeros()),
+ _rotation(SGQuatd::zeros()),
+ _refname(random_string()),
+ _format(format),
+ _size(len),
+ _freq(freq),
+ _valid_buffer(false),
+ _buffer(SGSoundMgr::NO_BUFFER),
+ _valid_source(false),
+ _source(SGSoundMgr::NO_SOURCE),
+ _inner_angle(360.0),
+ _outer_angle(360.0),
+ _outer_gain(0.0),
+ _pitch(1.0),
+ _volume(1.0),
+ _master_volume(1.0),
+ _reference_dist(500.0),
+ _max_dist(3000.0),
+ _loop(AL_FALSE),
+ _playing(false),
+ _changed(true),
+ _static_changed(true),
+ _is_file(false)
+{
+ SG_LOG( SG_GENERAL, SG_DEBUG, "In memory sounds sample" );
+ _data = (unsigned char*)*data; *data = NULL;
}
-void SGSoundSample::set_direction( const SGVec3d& dir ) {
- _direction = dir;
- update_absolute_position();
- _changed = true;
-}
-void SGSoundSample::set_relative_position( const SGVec3f& pos ) {
- _relative_pos = toVec3d(pos);
- update_absolute_position();
- _changed = true;
+// destructor
+SGSoundSample::~SGSoundSample() {
+ if ( _data != NULL ) free(_data);
}
-void SGSoundSample::set_position( const SGGeod& pos ) {
- _base_pos = pos;
- update_absolute_position();
- _changed = true;
-}
+void SGSoundSample::update_pos_and_orientation() {
-void SGSoundSample::update_absolute_position() {
- SGQuatd orient = SGQuatd::fromLonLat(_base_pos) * _orientation;
- _orivec = -toVec3f(orient.rotate(-SGVec3d::e1()));
+ _absolute_pos = _base_pos;
+ if (_relative_pos[0] || _relative_pos[1] || _relative_pos[2] ) {
+ _absolute_pos += _rotation.rotate( _relative_pos );
+ }
- orient = SGQuatd::fromRealImag(0, _relative_pos) * _orientation;
- _absolute_pos = -SGVec3d::fromGeod(_base_pos); // -orient.rotate(SGVec3d::e1());
+ _orivec = SGVec3f::zeros();
+ if ( _direction[0] || _direction[1] || _direction[2] ) {
+ _orivec = toVec3f( _rotation.rotate( _direction ) );
+ }
}
string SGSoundSample::random_string() {
static const char *r = "0123456789abcdefghijklmnopqrstuvwxyz"
"ABCDEFGHIJKLMNOPQRSTUVWXYZ";
- string rstr;
+ string rstr = "System generated name: ";
for (int i=0; i<10; i++) {
rstr.push_back( r[rand() % strlen(r)] );
}
return rstr;
}
+
+SGPath SGSoundSample::file_path() const
+{
+ if (!_is_file) {
+ return SGPath();
+ }
+
+ return SGPath(_refname);
+}
+
+