//
// Written by Curtis Olson, started April 2004.
//
-// Copyright (C) 2004 Curtis L. Olson - curt@flightgear.org
+// Copyright (C) 2004 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
SG_LOG( SG_GENERAL, SG_DEBUG, "From file sounds sample = "
<< samplepath.str() );
- source_pos[0] = 0.0; source_pos[1] = 0.0; source_pos[2] = 0.0;
+ source_pos[0] = 0.0; source_pos[1] = 0.0; source_pos[2] = 0.0;
offset_pos[0] = 0.0; offset_pos[1] = 0.0; offset_pos[2] = 0.0;
source_vel[0] = 0.0; source_vel[1] = 0.0; source_vel[2] = 0.0;
+ direction[0] = 0.0; direction[1] = 0.0; direction[2] = 0.0;
+ inner = outer = 360.0; outergain = 0.0;
// clear errors from elsewhere?
alGetError();
// Bind buffer with a source.
alGenSources(1, &source);
if (alGetError() != AL_NO_ERROR) {
- throw sg_exception("Failed to gen source.");
+ throw sg_exception("Failed to gen source.\nPlease update your sound driver and try again.");
}
alSourcei( source, AL_BUFFER, buffer );
alSourcef( source, AL_PITCH, pitch );
alSourcef( source, AL_GAIN, volume );
alSourcefv( source, AL_POSITION, source_pos );
+ alSourcefv( source, AL_DIRECTION, direction );
+ alSourcef( source, AL_CONE_INNER_ANGLE, inner );
+ alSourcef( source, AL_CONE_OUTER_ANGLE, outer );
+ alSourcef( source, AL_CONE_OUTER_GAIN, outergain);
alSourcefv( source, AL_VELOCITY, source_vel );
alSourcei( source, AL_LOOPING, loop );
// constructor
-SGSoundSample::SGSoundSample( unsigned char *_data, int len, int _freq ) :
+SGSoundSample::SGSoundSample( unsigned char *_data, int len, int _freq,
+ bool cleanup) :
data(NULL),
pitch(1.0),
volume(1.0),
source_pos[0] = 0.0; source_pos[1] = 0.0; source_pos[2] = 0.0;
offset_pos[0] = 0.0; offset_pos[1] = 0.0; offset_pos[2] = 0.0;
source_vel[0] = 0.0; source_vel[1] = 0.0; source_vel[2] = 0.0;
+ direction[0] = 0.0; direction[1] = 0.0; direction[2] = 0.0;
+ inner = outer = 360.0; outergain = 0.0;
// clear errors from elsewhere?
alGetError();
freq = _freq;
alBufferData( buffer, format, data, size, freq );
+ if (alGetError() != AL_NO_ERROR) {
+ throw sg_exception("Failed to buffer data.");
+ }
+
+ if ( cleanup ) {
+ alutUnloadWAV( format, data, size, freq );
+ data = NULL;
+ }
// Bind buffer with a source.
alGenSources(1, &source);
if (alGetError() != AL_NO_ERROR) {
- throw sg_exception("Failed to gen source.");
+ throw sg_exception("Failed to gen source.\nPlease update your sound driver and try again.");
}
alSourcei( source, AL_BUFFER, buffer );
alSourcef( source, AL_PITCH, pitch );
alSourcef( source, AL_GAIN, volume );
alSourcefv( source, AL_POSITION, source_pos );
+ alSourcefv( source, AL_DIRECTION, direction );
+ alSourcef( source, AL_CONE_INNER_ANGLE, inner );
+ alSourcef( source, AL_CONE_OUTER_ANGLE, outer );
+ alSourcef( source, AL_CONE_OUTER_GAIN, outergain );
alSourcefv( source, AL_VELOCITY, source_vel );
alSourcei( source, AL_LOOPING, loop );
// destructor
SGSoundSample::~SGSoundSample() {
SG_LOG( SG_GENERAL, SG_INFO, "Deleting a sample" );
- if ( data != NULL ) {
- free(data);
- }
alDeleteSources(1, &source);
alDeleteBuffers(1, &buffer);
}