* Constructor.
* @param data Pointer to a memory buffer containing this audio sample data
The application may free the data by calling free_data(), otherwise it
- will be resident untill the class is destroyed.
+ will be resident untill the class is destroyed. This pointer will be
+ set to NULL after calling this function.
* @param len Byte length of array
* @param freq Frequency of the provided data (bytes per second)
* @param format OpenAL format id of the data
*/
- SGSoundSample( unsigned char *data, int len, int freq,
+ SGSoundSample( void** data, int len, int freq, int format=AL_FORMAT_MONO8 );
+ SGSoundSample( const unsigned char** data, int len, int freq,
int format = AL_FORMAT_MONO8 );
/**
inline bool is_playing() { return _playing; }
/**
- * sSt the data associated with this audio sample
+ * Set the data associated with this audio sample
* @param data Pointer to a memory block containg this audio sample data.
+ This pointer will be set to NULL after calling this function.
*/
- inline void set_data( unsigned char* data ) { _data = data; }
+ inline void set_data( const unsigned char **data ) {
+ _data = (unsigned char*)*data; *data = NULL;
+ }
+ inline void set_data( void **data ) {
+ _data = (unsigned char*)*data; *data = NULL;
+ }
/**
* Return the data associated with this audio sample.
* Free the data associated with this audio sample
*/
void free_data() {
- if (_data != NULL) { delete _data; _data = NULL; }
+ if ( _data ) free( _data ); _data = NULL;
}
/**
SGGeod _base_pos; // base position
std::string _refname; // name or file path
- unsigned char *_data;
+ unsigned char* _data;
// configuration values
int _format;