]> git.mxchange.org Git - simgear.git/blobdiff - simgear/sound/soundmgr_test.cxx
Clean up the code a bit and combine soundmgr_openal.hxx and soundmgr_aeonwave.hxx...
[simgear.git] / simgear / sound / soundmgr_test.cxx
diff --git a/simgear/sound/soundmgr_test.cxx b/simgear/sound/soundmgr_test.cxx
new file mode 100644 (file)
index 0000000..f023414
--- /dev/null
@@ -0,0 +1,105 @@
+#include <stdio.h>
+#ifdef _WIN32
+#include <windows.h>
+#define sleep(x) Sleep(x*1000)
+#else
+#include <unistd.h>
+#endif
+
+#include <simgear/debug/logstream.hxx>
+#include <simgear/misc/sg_path.hxx>
+#include <simgear/timing/timestamp.hxx>
+
+#include "soundmgr.hxx"
+#include "sample_group.hxx"
+#include "sample.hxx"
+
+
+int main( int argc, char *argv[] ) {
+    SGSampleGroup *sgr;
+    SGSoundMgr *smgr;
+
+    smgr = new SGSoundMgr;
+
+    smgr->bind();
+    smgr->init();
+    sgr = smgr->find("default", true);
+    smgr->set_volume(0.9);
+    smgr->activate();
+
+    SGPath srcDir(SRC_DIR);
+
+    SGSoundSample *sample1 = new SGSoundSample("jet.wav", srcDir);
+    sample1->set_volume(1.0);
+    sample1->set_pitch(1.0);
+    sample1->play_looped();
+    sgr->add(sample1, "sound1");
+    smgr->update(1.0);
+    printf("playing sample1\n");
+    sleep(1);
+
+    SGSoundSample *sample2 = new SGSoundSample("jet_ulaw.wav", srcDir);
+    sample2->set_volume(0.5);
+    sample2->set_pitch(0.4);
+    sample2->play_looped();
+    sgr->add(sample2, "sound2");
+    smgr->update(1.0);
+    printf("playing sample2\n");
+    sleep(1);
+
+    SGSoundSample *sample3 = new SGSoundSample("jet_ima4.wav", srcDir);
+    sample3->set_volume(0.5);
+    sample3->set_pitch(0.8);
+    sample3->play_looped();
+    sgr->add(sample3, "sound3");
+    smgr->update(1.0);
+    printf("playing sample3\n");
+    sleep(1);
+
+    SGSoundSample *sample4 = new SGSoundSample("jet.wav", srcDir);
+    sample4->set_volume(0.5);
+    sample4->set_pitch(1.2);
+    sample4->play_looped();
+    sgr->add(sample4, "sound4");
+    smgr->update(1.0);
+    printf("playing sample4\n");
+    sleep(1);
+
+    SGSoundSample *sample5 = new SGSoundSample("jet.wav", srcDir);
+    sample5->set_volume(0.5);
+    sample5->set_pitch(1.6);
+    sample5->play_looped();
+    sgr->add(sample5, "sound5");
+    smgr->update(1.0);
+    printf("playing sample5\n");
+    sleep(1);
+
+    SGSoundSample *sample6 = new SGSoundSample("jet.wav", srcDir);
+    sample6->set_volume(0.5);
+    sample6->set_pitch(2.0);
+    sample6->play_looped();
+    sgr->add(sample6, "sound6");
+    smgr->update(1.0);
+    printf("playing sample6\n");
+    sleep(1);
+
+    for (int i=0; i<10; i++) {
+        sleep(1);
+        smgr->update(1);
+    }
+
+    sgr->stop("sound1");
+    sgr->stop("sound2");
+    sgr->stop("sound3");
+    SGTimeStamp::sleepForMSec(500);
+    smgr->update(0.5);
+    sgr->stop("sound4");
+    sgr->stop("sound5");
+    sgr->stop("sound6");
+    smgr->update(1);
+    sleep(1);
+
+    smgr->unbind();
+    sleep(2);
+    delete smgr;
+}