#include <map>
#include <vector>
-using std::map;
-using std::vector;
-using std::string;
-
#include <simgear/props/props.hxx>
#include <simgear/timing/timestamp.hxx>
#include "SGSmplstat.hxx"
class TimingInfo
{
private:
- string eventName;
+ std::string eventName;
SGTimeStamp time;
public:
- TimingInfo(const string& name, const SGTimeStamp &t) :
+ TimingInfo(const std::string& name, const SGTimeStamp &t) :
eventName(name), time(t)
{ }
- const string& getName() const { return eventName; }
+ const std::string& getName() const { return eventName; }
const SGTimeStamp& getTime() const { return time; }
};
-typedef vector<TimingInfo> eventTimeVec;
-typedef vector<TimingInfo>::iterator eventTimeVecIterator;
+typedef std::vector<TimingInfo> eventTimeVec;
+typedef std::vector<TimingInfo>::iterator eventTimeVecIterator;
\f
* Place time stamps at strategic points in the execution of subsystems
* update() member functions. Predominantly for debugging purposes.
*/
- void stamp(const string& name);
+ void stamp(const std::string& name);
virtual void resume ();
virtual bool is_suspended () const;
- virtual void set_subsystem (const string &name,
+ virtual void set_subsystem (const std::string &name,
SGSubsystem * subsystem,
double min_step_sec = 0);
- virtual SGSubsystem * get_subsystem (const string &name);
- virtual void remove_subsystem (const string &name);
- virtual bool has_subsystem (const string &name) const;
+ virtual SGSubsystem * get_subsystem (const std::string &name);
+ virtual void remove_subsystem (const std::string &name);
+ virtual bool has_subsystem (const std::string &name) const;
void collectDebugTiming(bool collect);
+ /**
+ *
+ */
+ void set_fixed_update_time(double fixed_dt);
private:
class Member {
void collectDebugTiming (bool collect) { collectTimeStats = collect; };
SampleStatistic timeStat;
- string name;
+ std::string name;
SGSubsystem * subsystem;
double min_step_sec;
double elapsed_sec;
bool collectTimeStats;
+ int exceptionCount;
};
- Member * get_member (const string &name, bool create = false);
+ Member * get_member (const std::string &name, bool create = false);
- vector<Member *> _members;
+ std::vector<Member *> _members;
+
+ double _fixedUpdateTime;
+ double _updateTimeRemainder;
};
enum GroupType {
INIT = 0,
GENERAL,
+ FDM, ///< flight model, autopilot, instruments that run coupled
+ POST_FDM, ///< certain subsystems depend on FDM data
+ DISPLAY, ///< view, camera, rendering updates
MAX_GROUPS
};
GroupType group = GENERAL,
double min_time_sec = 0);
+ /**
+ * remove a subsystem, and return a pointer to it.
+ * returns NULL if the subsystem was not found.
+ */
+ virtual SGSubsystem* remove(const char* name);
+
virtual SGSubsystemGroup * get_group (GroupType group);
- virtual SGSubsystem * get_subsystem(const string &name);
+ virtual SGSubsystem * get_subsystem(const std::string &name) const;
void collectDebugTiming(bool collect);
private:
SGSubsystemGroup _groups[MAX_GROUPS];
- map<string,SGSubsystem *> _subsystem_map;
+
+ typedef std::map<std::string, SGSubsystem*> SubsystemDict;
+ SubsystemDict _subsystem_map;
};