HANDLE _handle;
};
+long SGThread::current( void ) {
+ return (long)GetCurrentThreadId();
+}
+
struct SGMutex::PrivateData {
PrivateData()
{
bool _started;
};
+long SGThread::current( void ) {
+ return (long)pthread_self();
+}
+
struct SGMutex::PrivateData {
PrivateData()
{