-// // // FGAIAircraft - FGAIBase-derived class creates an AI airplane
+// // FGAIAircraft - FGAIBase-derived class creates an AI airplane
//
// Written by David Culp, started October 2003.
//
#include <Scenery/scenery.hxx>
#include <Scenery/tilemgr.hxx>
#include <Airports/dynamics.hxx>
+#include <Airports/simple.hxx>
#include <string>
#include <math.h>
roll = 0;
headingChangeRate = 0.0;
headingError = 0;
+ minBearing = 360;
+ speedFraction =1.0;
holdPos = false;
needsTaxiClearance = false;
+ _needsGroundElevation = true;
_performance = 0; //TODO initialize to JET_TRANSPORT from PerformanceDB
dt = 0;
handleATCRequests(); // ATC also has a word to say
updateSecondaryTargetValues(); // target roll, vertical speed, pitch
updateActualState();
- UpdateRadar(manager);
+ // We currently have one situation in which an AIAircraft object is used that is not attached to the
+ // AI manager. In this particular case, the AIAircraft is used to shadow the user's aircraft's behavior in the AI world.
+ // Since we perhaps don't want a radar entry of our own aircraft, the following conditional should probably be adequate
+ // enough
+ if (manager)
+ UpdateRadar(manager);
checkVisibility();
}
void FGAIAircraft::AccelTo(double speed) {
tgt_speed = speed;
+ if (!isStationary())
+ _needsGroundElevation = true;
}
return;
dt_count = 0;
+ double distanceToDescent;
+ if(reachedEndOfCruise(distanceToDescent)) {
+ if (!loadNextLeg(distanceToDescent)) {
+ setDie(true);
+ return;
+ }
+ prev = fp->getPreviousWaypoint();
+ curr = fp->getCurrentWaypoint();
+ next = fp->getNextWaypoint();
+ }
if (! leadPointReached(curr)) {
controlHeading(curr);
controlSpeed(curr, next);
+ if (speed < 0) {
+ cerr << getCallSign()
+ << ": verifying lead distance to waypoint : "
+ << fp->getCurrentWaypoint()->name << " "
+ << fp->getLeadDistance() << ". Distance to go "
+ << (fp->getDistanceToGo(pos.getLatitudeDeg(), pos.getLongitudeDeg(), curr))
+ << ". Target speed = "
+ << tgt_speed
+ << ". Current speed = "
+ << speed
+ << ". Minimum Bearing " << minBearing
+ << endl;
+ }
} else {
if (curr->finished) //end of the flight plan
{
//TODO let the fp handle this (loading of next leg)
fp->IncrementWaypoint( trafficRef != 0 );
- if (!(fp->getNextWaypoint()) && trafficRef != 0)
+ if ( ((!(fp->getNextWaypoint()))) && (trafficRef != 0) )
if (!loadNextLeg()) {
setDie(true);
return;
use_perf_vs = false;
tgt_vs = (curr->crossat - altitude_ft) / (fp->getDistanceToGo(pos.getLatitudeDeg(), pos.getLongitudeDeg(), curr)
/ 6076.0 / speed*60.0);
+ checkTcas();
tgt_altitude_ft = curr->crossat;
} else {
use_perf_vs = true;
}
}
- tgt_speed = prev->speed;
+ AccelTo(prev->speed);
hdg_lock = alt_lock = true;
no_roll = prev->on_ground;
}
}
+void FGAIAircraft::checkTcas(void)
+{
+ if (props->getIntValue("tcas/threat-level",0)==3)
+ {
+ int RASense = props->getIntValue("tcas/ra-sense",0);
+ if ((RASense>0)&&(tgt_vs<4000))
+ // upward RA: climb!
+ tgt_vs = 4000;
+ else
+ if (RASense<0)
+ {
+ // downward RA: descend!
+ if (altitude_ft < 1000)
+ {
+ // too low: level off
+ if (tgt_vs>0)
+ tgt_vs = 0;
+ }
+ else
+ {
+ if (tgt_vs >- 4000)
+ tgt_vs = -4000;
+ }
+ }
+ }
+}
void FGAIAircraft::initializeFlightPlan() {
}
}
-bool FGAIAircraft::loadNextLeg() {
+bool FGAIAircraft::loadNextLeg(double distance) {
int leg;
if ((leg = fp->getLeg()) == 10) {
trafficRef->getRadius(),
trafficRef->getFlightType(),
acType,
- company);
+ company,
+ distance);
//cerr << "created leg " << leg << " for " << trafficRef->getCallSign() << endl;
}
return true;
void FGAIAircraft::getGroundElev(double dt) {
dt_elev_count += dt;
+ if (!needGroundElevation())
+ return;
// Update minimally every three secs, but add some randomness
// to prevent all AI objects doing this in synchrony
if (dt_elev_count < (3.0) + (rand() % 10))
}
double range = 500.0;
- if (!globals->get_tile_mgr()->scenery_available(pos, range)) {
- // Try to shedule tiles for that position.
- globals->get_tile_mgr()->update( pos, range );
+ if (globals->get_tile_mgr()->schedule_scenery(pos, range, 5.0))
+ {
+ double alt;
+ if (getGroundElevationM(SGGeod::fromGeodM(pos, 20000), alt, 0))
+ {
+ tgt_altitude_ft = alt * SG_METER_TO_FEET;
+ if (isStationary())
+ {
+ // aircraft is stationary and we obtained altitude for this spot - we're done.
+ _needsGroundElevation = false;
+ }
+ }
}
-
- double alt;
- if (getGroundElevationM(SGGeod::fromGeodM(pos, 20000), alt, 0))
- tgt_altitude_ft = alt * SG_METER_TO_FEET;
}
}
void FGAIAircraft::doGroundAltitude() {
- if (fabs(altitude_ft - (tgt_altitude_ft+groundOffset)) > 1000.0)
+ if ((fabs(altitude_ft - (tgt_altitude_ft+groundOffset)) > 1000.0)||
+ (isStationary()))
altitude_ft = (tgt_altitude_ft + groundOffset);
else
altitude_ft += 0.1 * ((tgt_altitude_ft+groundOffset) - altitude_ft);
+ tgt_vs = 0;
}
cerr << "Error: Could not find Dynamics at airport : " << trafficRef->getDepartureAirport()->getId() << endl;
}
break;
+ case 7:
+ if (trafficRef->getDepartureAirport()->getDynamics()) {
+ controller = trafficRef->getArrivalAirport()->getDynamics()->getApproachController();
+ }
+ break;
case 9: // Taxiing for parking
if (trafficRef->getArrivalAirport()->getDynamics()->getGroundNetwork()->exists())
controller = trafficRef->getArrivalAirport()->getDynamics()->getGroundNetwork();
tgt_vs = (curr->crossat - prev->altitude)
/ (fp->getDistanceToGo(pos.getLatitudeDeg(), pos.getLongitudeDeg(), curr)
/ 6076.0 / prev->speed*60.0);
+ checkTcas();
tgt_altitude_ft = curr->crossat;
} else {
use_perf_vs = true;
Transform(); // make sure aip is initialized.
getGroundElev(60.1); // make sure it's executed first time around, so force a large dt value
doGroundAltitude();
+ _needsGroundElevation = true; // check ground elevation again (maybe scenery wasn't available yet)
}
// Make sure to announce the aircraft's position
announcePositionToController();
//cerr << "2" << endl;
double lead_dist = fp->getLeadDistance();
// experimental: Use fabs, because speed can be negative (I hope) during push_back.
-
+ if ((dist_to_go < fabs(10.0* speed)) && (speed < 0) && (tgt_speed < 0) && fp->getCurrentWaypoint()->name == string("PushBackPoint")) {
+ tgt_speed = -(dist_to_go / 10.0);
+ if (tgt_speed > -0.5) {
+ tgt_speed = -0.5;
+ }
+ if (fp->getPreviousWaypoint()->speed < tgt_speed) {
+ fp->getPreviousWaypoint()->speed = tgt_speed;
+ }
+ }
if (lead_dist < fabs(2*speed)) {
//don't skip over the waypoint
lead_dist = fabs(2*speed);
// << dist_to_go << ": Lead distance "
// << lead_dist << " " << curr->name
// << " Ground target speed " << groundTargetSpeed << endl;
-
- return dist_to_go < lead_dist;
+ double bearing = 0;
+ if (speed > 50) { // don't do bearing calculations for ground traffic
+ bearing = getBearing(fp->getBearing(pos.getLatitudeDeg(), pos.getLongitudeDeg(), curr));
+ if (bearing < minBearing) {
+ minBearing = bearing;
+ if (minBearing < 10) {
+ minBearing = 10;
+ }
+ if ((minBearing < 360.0) && (minBearing > 10.0)) {
+ speedFraction = cos(minBearing *SG_DEGREES_TO_RADIANS);
+ } else {
+ speedFraction = 1.0;
+ }
+ }
+ }
+ if (trafficRef) {
+ //cerr << "Tracking callsign : \"" << fgGetString("/ai/track-callsign") << "\"" << endl;
+/* if (trafficRef->getCallSign() == fgGetString("/ai/track-callsign")) {
+ cerr << trafficRef->getCallSign() << " " << tgt_altitude_ft << " " << _getSpeed() << " "
+ << _getAltitude() << " "<< _getLatitude() << " " << _getLongitude() << " " << dist_to_go << " " << lead_dist << " " << curr->name << " " << vs << " " << tgt_vs << " " << bearing << " " << minBearing << " " << speedFraction << endl;
+ }*/
+ }
+ if ((dist_to_go < lead_dist) || (bearing > (minBearing * 1.1))) {
+ minBearing = 360;
+ return true;
+ } else {
+ return false;
+ }
}
bank_sense = 1.0;
}
//if (trafficRef)
- //cerr << trafficRef->getCallSign() << " Heading "
- // << hdg << ". Target " << tgt_heading << ". Diff " << fabs(sum - tgt_heading) << ". Speed " << speed << endl;
+ // cerr << trafficRef->getCallSign() << " Heading "
+ // << hdg << ". Target " << tgt_heading << ". Diff " << fabs(sum - tgt_heading) << ". Speed " << speed << endl;
//if (headingDiff > 60) {
groundTargetSpeed = tgt_speed; // * cos(headingDiff * SG_DEGREES_TO_RADIANS);
//groundTargetSpeed = tgt_speed - tgt_speed * (headingDiff/180);
//}
if (sign(groundTargetSpeed) != sign(tgt_speed))
groundTargetSpeed = 0.21 * sign(tgt_speed); // to prevent speed getting stuck in 'negative' mode
-
- if (headingDiff > 30.0) {
- // invert if pushed backward
- headingChangeRate += 10.0 * dt * sign(roll);
-
- // Clamp the maximum steering rate to 30 degrees per second,
- // But only do this when the heading error is decreasing.
- if ((headingDiff < headingError)) {
- if (headingChangeRate > 30)
- headingChangeRate = 30;
- else if (headingChangeRate < -30)
- headingChangeRate = -30;
+
+ // Only update the target values when we're not moving because otherwise we might introduce an enormous target change rate while waiting a the gate, or holding.
+ if (speed != 0) {
+ if (headingDiff > 30.0) {
+ // invert if pushed backward
+ headingChangeRate += 10.0 * dt * sign(roll);
+
+ // Clamp the maximum steering rate to 30 degrees per second,
+ // But only do this when the heading error is decreasing.
+ if ((headingDiff < headingError)) {
+ if (headingChangeRate > 30)
+ headingChangeRate = 30;
+ else if (headingChangeRate < -30)
+ headingChangeRate = -30;
+ }
+ } else {
+ if (speed != 0) {
+ if (fabs(headingChangeRate) > headingDiff)
+ headingChangeRate = headingDiff*sign(roll);
+ else
+ headingChangeRate += dt * sign(roll);
+ }
}
- } else {
- if (fabs(headingChangeRate) > headingDiff)
- headingChangeRate = headingDiff*sign(roll);
- else
- headingChangeRate += dt * sign(roll);
}
-
- hdg += headingChangeRate * dt * (fabs(speed) / 15);
+ if (trafficRef)
+ //cerr << trafficRef->getCallSign() << " Heading "
+ // << hdg << ". Target " << tgt_heading << ". Diff " << fabs(sum - tgt_heading) << ". Speed " << speed << "Heading change rate : " << headingChangeRate << " bacnk sence " << bank_sense << endl;
+ hdg += headingChangeRate * dt * sqrt(fabs(speed) / 15);
headingError = headingDiff;
} else {
if (fabs(speed) > 1.0) {
}
} //else
// tgt_vs = 0.0;
+ checkTcas();
}
void FGAIAircraft::updatePitchAngleTarget() {
void FGAIAircraft::handleATCRequests() {
//TODO implement NullController for having no ATC to save the conditionals
if (controller) {
- controller->update(getID(),
- pos.getLatitudeDeg(),
- pos.getLongitudeDeg(),
- hdg,
- speed,
- altitude_ft, dt);
+ controller->updateAircraftInformation(getID(),
+ pos.getLatitudeDeg(),
+ pos.getLongitudeDeg(),
+ hdg,
+ speed,
+ altitude_ft, dt);
processATC(controller->getInstruction(getID()));
}
}
if (onGround())
speed = _performance->actualSpeed(this, groundTargetSpeed, dt);
else
- speed = _performance->actualSpeed(this, tgt_speed, dt);
+ speed = _performance->actualSpeed(this, (tgt_speed *speedFraction), dt);
updateHeading();
roll = _performance->actualBankAngle(this, tgt_roll, dt);
//TODO calculate wind correction angle (tgt_yaw)
}
+
+
+bool FGAIAircraft::reachedEndOfCruise(double &distance) {
+ FGAIFlightPlan::waypoint* curr = fp->getCurrentWaypoint();
+ if (curr->name == "BOD") {
+ double dist = fp->getDistanceToGo(pos.getLatitudeDeg(), pos.getLongitudeDeg(), curr);
+ double descentSpeed = (getPerformance()->vDescent() * SG_NM_TO_METER) / 3600.0; // convert from kts to meter/s
+ double descentRate = (getPerformance()->descentRate() * SG_FEET_TO_METER) / 60.0; // convert from feet/min to meter/s
+
+ double verticalDistance = ((altitude_ft - 2000.0) - trafficRef->getArrivalAirport()->getElevation()) *SG_FEET_TO_METER;
+ double descentTimeNeeded = verticalDistance / descentRate;
+ double distanceCovered = descentSpeed * descentTimeNeeded;
+
+ //cerr << "Tracking : " << fgGetString("/ai/track-callsign");
+ if (trafficRef->getCallSign() == fgGetString("/ai/track-callsign")) {
+ cerr << "Checking for end of cruise stage for :" << trafficRef->getCallSign() << endl;
+ cerr << "Descent rate : " << descentRate << endl;
+ cerr << "Descent speed : " << descentSpeed << endl;
+ cerr << "VerticalDistance : " << verticalDistance << ". Altitude : " << altitude_ft << ". Elevation " << trafficRef->getArrivalAirport()->getElevation() << endl;
+ cerr << "DecentTimeNeeded : " << descentTimeNeeded << endl;
+ cerr << "DistanceCovered : " << distanceCovered << endl;
+ }
+ //cerr << "Distance = " << distance << endl;
+ distance = distanceCovered;
+ if (dist < distanceCovered) {
+ if (trafficRef->getCallSign() == fgGetString("/ai/track-callsign")) {
+ //exit(1);
+ }
+ return true;
+ } else {
+ return false;
+ }
+ } else {
+ return false;
+ }
+}
+
+void FGAIAircraft::resetPositionFromFlightPlan()
+{
+ // the one behind you
+ FGAIFlightPlan::waypoint* prev = 0;
+ // the one ahead
+ FGAIFlightPlan::waypoint* curr = 0;
+ // the next plus 1
+ FGAIFlightPlan::waypoint* next = 0;
+
+ prev = fp->getPreviousWaypoint();
+ curr = fp->getCurrentWaypoint();
+ next = fp->getNextWaypoint();
+
+ setLatitude(prev->latitude);
+ setLongitude(prev->longitude);
+ double tgt_heading = fp->getBearing(curr, next);
+ setHeading(tgt_heading);
+ setAltitude(prev->altitude);
+ setSpeed(prev->speed);
+}
+
+double FGAIAircraft::getBearing(double crse)
+{
+ double hdgDiff = fabs(hdg-crse);
+ if (hdgDiff > 180)
+ hdgDiff = fabs(hdgDiff - 360);
+ return hdgDiff;
+}
+
+time_t FGAIAircraft::checkForArrivalTime(string wptName) {
+ FGAIFlightPlan::waypoint* curr = 0;
+ curr = fp->getCurrentWaypoint();
+
+ double tracklength = fp->checkTrackLength(wptName);
+ if (tracklength > 0.1) {
+ tracklength += fp->getDistanceToGo(pos.getLatitudeDeg(), pos.getLongitudeDeg(), curr);
+ } else {
+ return 0;
+ }
+ time_t now = time(NULL) + fgGetLong("/sim/time/warp");
+ time_t arrivalTime = fp->getArrivalTime();
+
+ time_t ete = tracklength / ((speed * SG_NM_TO_METER) / 3600.0);
+ time_t secondsToGo = arrivalTime - now;
+ if (trafficRef->getCallSign() == fgGetString("/ai/track-callsign")) {
+ cerr << "Checking arrival time: ete " << ete << ". Time to go : " << secondsToGo << ". Track length = " << tracklength << endl;
+ }
+ return (ete - secondsToGo); // Positive when we're too slow...
+}