//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef _FG_AIAircraft_HXX
#define _FG_AIAircraft_HXX
#include <Traffic/SchedFlight.hxx>
#include <Traffic/Schedule.hxx>
+#include <ATC/trafficcontrol.hxx>
#include <string>
-SG_USING_STD(string);
+using std::string;
+class PerformanceData;
class FGAIAircraft : public FGAIBase {
-private:
-
- typedef struct {
- double accel;
- double decel;
- double climb_rate;
- double descent_rate;
- double takeoff_speed;
- double climb_speed;
- double cruise_speed;
- double descent_speed;
- double land_speed;
- } PERF_STRUCT;
-
public:
- enum aircraft_e {LIGHT=0, WW2_FIGHTER, JET_TRANSPORT, JET_FIGHTER, TANKER};
- static const PERF_STRUCT settings[];
-
- FGAIAircraft(FGAIManager* mgr, FGAISchedule *ref=0);
- ~FGAIAircraft();
-
- bool init();
- virtual void bind();
- virtual void unbind();
- void update(double dt);
-
- void SetPerformance(const PERF_STRUCT *ps);
- void SetFlightPlan(FGAIFlightPlan *f);
- FGAIFlightPlan* GetFlightPlan() { return fp; };
- void AccelTo(double speed);
- void PitchTo(double angle);
- void RollTo(double angle);
- void YawTo(double angle);
- void ClimbTo(double altitude);
- void TurnTo(double heading);
- void ProcessFlightPlan( double dt, time_t now );
- void getGroundElev(double dt);
- void loadNextLeg ();
-
- void setAcType(string ac) { acType = ac; };
- void setCompany(string comp) { company = comp;};
- //void setSchedule(FGAISchedule *ref) { trafficRef = ref;};
-
- inline void SetTanker(bool setting) { isTanker = setting; };
+ FGAIAircraft(FGAISchedule *ref=0);
+ ~FGAIAircraft();
+
+ virtual void readFromScenario(SGPropertyNode* scFileNode);
+
+ // virtual bool init(bool search_in_AI_path=false);
+ virtual void bind();
+ virtual void unbind();
+ virtual void update(double dt);
+
+ void setPerformance(const std::string& perfString);
+ void setPerformance(PerformanceData *ps);
+
+ void setFlightPlan(const std::string& fp, bool repat = false);
+ void SetFlightPlan(FGAIFlightPlan *f);
+ void initializeFlightPlan();
+ FGAIFlightPlan* GetFlightPlan() const { return fp; };
+ void ProcessFlightPlan( double dt, time_t now );
+
+ void AccelTo(double speed);
+ void PitchTo(double angle);
+ void RollTo(double angle);
+ void YawTo(double angle);
+ void ClimbTo(double altitude);
+ void TurnTo(double heading);
+
+ void getGroundElev(double dt); //TODO these 3 really need to be public?
+ void doGroundAltitude();
+ bool loadNextLeg ();
+
+ void setAcType(const string& ac) { acType = ac; };
+ void setCompany(const string& comp) { company = comp;};
+
+ void announcePositionToController(); //TODO have to be public?
+ void processATC(FGATCInstruction instruction);
+ FGAISchedule * getTrafficRef() { return trafficRef; };
+
+ virtual const char* getTypeString(void) const { return "aircraft"; }
+
+ string GetTransponderCode() { return transponderCode; };
+ void SetTransponderCode(string tc) { transponderCode = tc;};
+
+ // included as performance data needs them, who else?
+ inline PerformanceData* getPerformance() { return _performance; };
+ inline bool onGround() const { return no_roll; };
+ inline double getSpeed() const { return speed; };
+ inline double getRoll() const { return roll; };
+ inline double getPitch() const { return pitch; };
+ inline double getAltitude() const { return altitude_ft; };
+ inline double getVerticalSpeed() const { return vs; };
+ inline double altitudeAGL() const { return props->getFloatValue("position/altitude-agl-ft");};
+ inline double airspeed() const { return props->getFloatValue("velocities/airspeed-kt");};
+ string atGate();
+
+protected:
+ void Run(double dt);
private:
- FGAISchedule *trafficRef;
-
- bool hdg_lock;
- bool alt_lock;
- double dt_count;
- double dt_elev_count;
- double headingChangeRate;
- double groundTargetSpeed;
- double groundOffset;
- double dt;
-
- const PERF_STRUCT *performance;
- bool use_perf_vs;
- SGPropertyNode* refuel_node;
- bool isTanker;
-
- void Run(double dt);
- double sign(double x);
-
- string acType;
- string company;
- int spinCounter;
- double prevSpeed;
- double prev_dist_to_go;
-
- bool _getGearDown() const;
- bool reachedWaypoint;
+ FGAISchedule *trafficRef;
+ FGATCController *controller, *prevController;
+
+ bool hdg_lock;
+ bool alt_lock;
+ double dt_count;
+ double dt_elev_count;
+ double headingChangeRate;
+ double headingError;
+ double groundTargetSpeed;
+ double groundOffset;
+ double dt;
+
+ bool use_perf_vs;
+ SGPropertyNode_ptr refuel_node;
+
+ // helpers for Run
+ //TODO sort out which ones are better protected virtuals to allow
+ //subclasses to override specific behaviour
+ bool fpExecutable(time_t now);
+ void handleFirstWaypoint(void);
+ bool leadPointReached(FGAIFlightPlan::waypoint* curr);
+ bool handleAirportEndPoints(FGAIFlightPlan::waypoint* prev, time_t now);
+ bool aiTrafficVisible(void);
+ void controlHeading(FGAIFlightPlan::waypoint* curr);
+ void controlSpeed(FGAIFlightPlan::waypoint* curr,
+ FGAIFlightPlan::waypoint* next);
+ void updatePrimaryTargetValues();
+ void updateSecondaryTargetValues();
+ void updatePosition();
+ void updateHeading();
+ void updateBankAngleTarget();
+ void updateVerticalSpeedTarget();
+ void updatePitchAngleTarget();
+ void updateActualState();
+ void handleATCRequests();
+ void checkVisibility();
+
+ double sign(double x);
+
+ string acType;
+ string company;
+ string transponderCode;
+
+ int spinCounter;
+ double prevSpeed;
+ double prev_dist_to_go;
+
+ bool holdPos;
+
+ bool _getGearDown() const;
+
+ const char * _getTransponderCode() const;
+
+ bool reachedWaypoint;
+ time_t timeElapsed;
+
+ PerformanceData* _performance; // the performance data for this aircraft
};