virtual const char* getTypeString(void) const { return "aircraft"; }
+ string GetTransponderCode() { return transponderCode; };
+ void SetTransponderCode(string tc) { transponderCode = tc;};
+
// included as performance data needs them, who else?
inline PerformanceData* getPerformance() { return _performance; };
inline bool onGround() const { return no_roll; };
string acType;
string company;
+ string transponderCode;
int spinCounter;
double prevSpeed;
bool _getGearDown() const;
+ const char * _getTransponderCode() const;
+
bool reachedWaypoint;
time_t timeElapsed;