} PERF_STRUCT;
public:
- enum aircraft_e {LIGHT=0, WW2_FIGHTER, JET_TRANSPORT, JET_FIGHTER, TANKER};
+ enum aircraft_e {
+ LIGHT = 0,
+ WW2_FIGHTER,
+ JET_TRANSPORT,
+ JET_FIGHTER,
+ TANKER,
+ UFO
+ };
static const PERF_STRUCT settings[];
FGAIAircraft(FGAISchedule *ref=0);