const double FGAIBallistic::slugs_to_lbs = 32.1740485564;
FGAIBallistic::FGAIBallistic(object_type ot) :
-FGAIBase(ot),
- _elevation(0),
+ FGAIBase(ot),
+ _height(0.0),
+ _ht_agl_ft(0.0),
+ _azimuth(0.0),
+ _elevation(0.0),
+ _rotation(0.0),
+ _formate_to_ac(false),
_aero_stabilised(false),
_drag_area(0.007),
_life_timer(0.0),
-_gravity(32.1740485564),
+ _gravity(32.1740485564),
_buoyancy(0),
+ _wind(true),
+ _mass(0),
_random(false),
- _ht_agl_ft(0),
_load_resistance(0),
_solid(false),
+ _force_stabilised(false),
+ _slave_to_ac(false),
+ _slave_load_to_ac(false),
+ _contents_lb(0),
_report_collision(false),
_report_impact(false),
-_wind(true),
+ _external_force(false),
_impact_report_node(fgGetNode("/ai/models/model-impact", true)),
- _force_stabilised(false),
-_external_force(false),
-_slave_to_ac(false),
-_slave_load_to_ac(false),
-_formate_to_ac(false),
-_contents_lb(0),
-_mass(0),
-_height(0),
-_old_height(0)
+ _old_height(0)
{
no_roll = false;
//calculate velocity due to external force
double force_speed_north_deg_sec = 0;
double force_speed_east_deg_sec = 0;
- double vs_force_fps = 0;
+// double vs_force_fps = 0;
double hs_force_fps = 0;
double v_force_acc_fpss = 0;
double force_speed_north_fps = 0;