#include <Environment/gravity.hxx>
using namespace simgear;
+using std::string;
const double FGAIBallistic::slugs_to_kgs = 14.5939029372;
const double FGAIBallistic::slugs_to_lbs = 32.1740485564;
_report_impact(false),
_external_force(false),
_report_expiry(false),
-_impact_report_node(fgGetNode("/ai/models/model-impact", true)),
-_old_height(0)
+_impact_report_node(fgGetNode("/ai/models/model-impact", true))
{
no_roll = false;
_ht_agl_ft = pos.getElevationFt() - _elevation_m * SG_METER_TO_FEET;
if (material) {
- const vector<string>& names = material->get_names();
+ const std::vector<string>& names = material->get_names();
_solid = material->get_solid();
_load_resistance = material->get_load_resistance();
_frictionFactor = material->get_friction_factor();