vs -= (gravity - buoyancy) * dt;
// adjust altitude (feet)
- altitude += vs * dt;
- pos.setElevationFt(altitude);
+ altitude_ft += vs * dt;
+ pos.setElevationFt(altitude_ft);
// recalculate pitch (velocity vector) if aerostabilized
// cout << "aero_stabilised " << aero_stabilised << endl ;
speed = sqrt( vs * vs + hs * hs);
// set destruction flag if altitude less than sea level -1000
- if (altitude < -1000.0) setDie(true);
+ if (altitude_ft < -1000.0) setDie(true);
} // end Run