-// FGAIBallistic - AIBase derived class creates an AI ballistic object
+// FGAIBallistic.hxx - AIBase derived class creates an AI ballistic object
//
// Written by David Culp, started November 2003.
// - davidculp2@comcast.net
void setWind_from_north( double fps );
void setWind( bool val );
void setCd( double c );
- void setWeight( double w );
+ void setMass( double m );
double _getTime() const;
double wind_from_north; // fps
bool wind; // if true, local wind will be applied to object
double Cd; // drag coefficient
- double weight; // lbs
+ double mass; // slugs
void Run(double dt);
};
#endif // _FG_AIBALLISTIC_HXX
+