]> git.mxchange.org Git - flightgear.git/blobdiff - src/AIModel/AIBase.cxx
Make the sound-manager optional in a few places.
[flightgear.git] / src / AIModel / AIBase.cxx
index 1431cc41148c42d30a29c42734b4d7937567fbc4..7cfcfcb0a33418517ff24f767da13d599e186191 100644 (file)
@@ -34,7 +34,6 @@
 #include <osg/Node>
 #include <osgDB/FileUtils>
 
-#include <simgear/math/SGMath.hxx>
 #include <simgear/misc/sg_path.hxx>
 #include <simgear/scene/model/modellib.hxx>
 #include <simgear/scene/util/SGNodeMasks.hxx>
@@ -144,12 +143,17 @@ FGAIBase::~FGAIBase() {
             model_removed->setStringValue(props->getPath());
     }
 
+  // refID=0 is supposedley impossible, refID=1 is the special ai_ac aircaft
+  // representing the current user, in the ATCManager. Maybe both these
+  // tests could die?
     if (_fx && _refID != 0 && _refID !=  1) {
         SGSoundMgr *smgr = globals->get_soundmgr();
-        stringstream name; 
-        name <<  "aifx:";
-        name << _refID;
-        smgr->remove(name.str());
+        if (smgr) {
+          stringstream name;
+          name <<  "aifx:";
+          name << _refID;
+          smgr->remove(name.str());
+        }
     }
 
     if (fp)
@@ -175,7 +179,7 @@ FGAIBase::removeModel()
         aip.init( 0 );
         _model = 0;
         // pass it on to the pager, to be be deleted in the pager thread
-        pSceneryManager->getPagerSingleton()->queueDeleteRequest(temp);
+        pSceneryManager->getPager()->queueDeleteRequest(temp);
     }
     else
     {
@@ -246,11 +250,10 @@ void FGAIBase::update(double dt) {
                 props->setStringValue("sim/sound/path", fxpath.c_str());
 
                 // initialize the sound configuration
-                SGSoundMgr *smgr = globals->get_soundmgr();
                 stringstream name;
                 name <<  "aifx:";
                 name << _refID;
-                _fx = new FGFX(smgr, name.str(), props);
+                _fx = new FGFX(name.str(), props);
                 _fx->init();
             }
         }
@@ -351,11 +354,10 @@ bool FGAIBase::init(bool search_in_AI_path)
         aip.setVisible(true);
         invisible = false;
         globals->get_scenery()->get_scene_graph()->addChild(aip.getSceneGraph());
-
-        // Get the sound-path tag from the configuration file and store it
-        // in the property tree.
         _initialized = true;
 
+        SG_LOG(SG_AI, SG_DEBUG, "AIBase: Loaded model " << model_path);
+
     } else if (!model_path.empty()) {
         SG_LOG(SG_AI, SG_WARN, "AIBase: Could not load model " << model_path);
         // not properly installed...
@@ -394,61 +396,62 @@ bool FGAIBase::isa( object_type otype ) {
 
 
 void FGAIBase::bind() {
-    props->tie("id", SGRawValueMethods<FGAIBase,int>(*this,
+    _tiedProperties.setRoot(props);
+    tie("id", SGRawValueMethods<FGAIBase,int>(*this,
         &FGAIBase::getID));
-    props->tie("velocities/true-airspeed-kt",  SGRawValuePointer<double>(&speed));
-    props->tie("velocities/vertical-speed-fps",
+    tie("velocities/true-airspeed-kt",  SGRawValuePointer<double>(&speed));
+    tie("velocities/vertical-speed-fps",
         SGRawValueMethods<FGAIBase,double>(*this,
         &FGAIBase::_getVS_fps,
         &FGAIBase::_setVS_fps));
 
-    props->tie("position/altitude-ft",
+    tie("position/altitude-ft",
         SGRawValueMethods<FGAIBase,double>(*this,
         &FGAIBase::_getAltitude,
         &FGAIBase::_setAltitude));
-    props->tie("position/latitude-deg",
+    tie("position/latitude-deg",
         SGRawValueMethods<FGAIBase,double>(*this,
         &FGAIBase::_getLatitude,
         &FGAIBase::_setLatitude));
-    props->tie("position/longitude-deg",
+    tie("position/longitude-deg",
         SGRawValueMethods<FGAIBase,double>(*this,
         &FGAIBase::_getLongitude,
         &FGAIBase::_setLongitude));
 
-    props->tie("position/global-x",
+    tie("position/global-x",
         SGRawValueMethods<FGAIBase,double>(*this,
         &FGAIBase::_getCartPosX,
         0));
-    props->tie("position/global-y",
+    tie("position/global-y",
         SGRawValueMethods<FGAIBase,double>(*this,
         &FGAIBase::_getCartPosY,
         0));
-    props->tie("position/global-z",
+    tie("position/global-z",
         SGRawValueMethods<FGAIBase,double>(*this,
         &FGAIBase::_getCartPosZ,
         0));
-    props->tie("callsign",
+    tie("callsign",
         SGRawValueMethods<FGAIBase,const char*>(*this,
         &FGAIBase::_getCallsign,
         0));
 
-    props->tie("orientation/pitch-deg",   SGRawValuePointer<double>(&pitch));
-    props->tie("orientation/roll-deg",    SGRawValuePointer<double>(&roll));
-    props->tie("orientation/true-heading-deg", SGRawValuePointer<double>(&hdg));
-
-    props->tie("radar/in-range", SGRawValuePointer<bool>(&in_range));
-    props->tie("radar/bearing-deg",   SGRawValuePointer<double>(&bearing));
-    props->tie("radar/elevation-deg", SGRawValuePointer<double>(&elevation));
-    props->tie("radar/range-nm", SGRawValuePointer<double>(&range));
-    props->tie("radar/h-offset", SGRawValuePointer<double>(&horiz_offset));
-    props->tie("radar/v-offset", SGRawValuePointer<double>(&vert_offset));
-    props->tie("radar/x-shift", SGRawValuePointer<double>(&x_shift));
-    props->tie("radar/y-shift", SGRawValuePointer<double>(&y_shift));
-    props->tie("radar/rotation", SGRawValuePointer<double>(&rotation));
-    props->tie("radar/ht-diff-ft", SGRawValuePointer<double>(&ht_diff));
-    props->tie("subID", SGRawValuePointer<int>(&_subID));
-    props->tie("controls/lighting/nav-lights",
-        SGRawValueFunctions<bool>(_isNight));
+    tie("orientation/pitch-deg",   SGRawValuePointer<double>(&pitch));
+    tie("orientation/roll-deg",    SGRawValuePointer<double>(&roll));
+    tie("orientation/true-heading-deg", SGRawValuePointer<double>(&hdg));
+
+    tie("radar/in-range", SGRawValuePointer<bool>(&in_range));
+    tie("radar/bearing-deg",   SGRawValuePointer<double>(&bearing));
+    tie("radar/elevation-deg", SGRawValuePointer<double>(&elevation));
+    tie("radar/range-nm", SGRawValuePointer<double>(&range));
+    tie("radar/h-offset", SGRawValuePointer<double>(&horiz_offset));
+    tie("radar/v-offset", SGRawValuePointer<double>(&vert_offset));
+    tie("radar/x-shift", SGRawValuePointer<double>(&x_shift));
+    tie("radar/y-shift", SGRawValuePointer<double>(&y_shift));
+    tie("radar/rotation", SGRawValuePointer<double>(&rotation));
+    tie("radar/ht-diff-ft", SGRawValuePointer<double>(&ht_diff));
+    tie("subID", SGRawValuePointer<int>(&_subID));
+    tie("controls/lighting/nav-lights", SGRawValueFunctions<bool>(_isNight));
+
     props->setBoolValue("controls/lighting/beacon", true);
     props->setBoolValue("controls/lighting/strobe", true);
     props->setBoolValue("controls/glide-path", true);
@@ -467,40 +470,12 @@ void FGAIBase::bind() {
     props->setDoubleValue("sim/sound/avionics/volume", 0.0);
     props->setBoolValue("sim/sound/avionics/external-view", false);
     props->setBoolValue("sim/current-view/internal", false);
-
 }
 
 void FGAIBase::unbind() {
-    props->untie("id");
-    props->untie("velocities/true-airspeed-kt");
-    props->untie("velocities/vertical-speed-fps");
-
-    props->untie("position/altitude-ft");
-    props->untie("position/latitude-deg");
-    props->untie("position/longitude-deg");
-    props->untie("position/global-x");
-    props->untie("position/global-y");
-    props->untie("position/global-z");
-    props->untie("callsign");
-
-    props->untie("orientation/pitch-deg");
-    props->untie("orientation/roll-deg");
-    props->untie("orientation/true-heading-deg");
-
-    props->untie("radar/in-range");
-    props->untie("radar/bearing-deg");
-    props->untie("radar/elevation-deg");
-    props->untie("radar/range-nm");
-    props->untie("radar/h-offset");
-    props->untie("radar/v-offset");
-    props->untie("radar/x-shift");
-    props->untie("radar/y-shift");
-    props->untie("radar/rotation");
-    props->untie("radar/ht-diff-ft");
-
-    props->untie("controls/lighting/nav-lights");
-
-    props->setBoolValue("/sim/controls/radar/", true);
+    _tiedProperties.Untie();
+
+    props->setBoolValue("/sim/controls/radar", true);
 
     // drop reference to sound effects now
     _fx = 0;
@@ -636,7 +611,7 @@ SGVec3d FGAIBase::getCartPos() const {
 }
 
 bool FGAIBase::getGroundElevationM(const SGGeod& pos, double& elev,
-                                   const SGMaterial** material) const {
+                                   const simgear::BVHMaterial** material) const {
     return globals->get_scenery()->get_elevation_m(pos, elev, material,
                                                    _model.get());
 }
@@ -758,7 +733,7 @@ double FGAIBase::_getAltitude() const {
 
 double FGAIBase::_getAltitudeAGL(SGGeod inpos, double start){
     getGroundElevationM(SGGeod::fromGeodM(inpos, start),
-        _elevation_m, &_material);
+        _elevation_m, NULL);
     return inpos.getElevationFt() - _elevation_m * SG_METER_TO_FEET;
 }