#include <Main/globals.hxx>
#include <Scenery/scenery.hxx>
-#include <Scripting/NasalSys.hxx>
#include "AIBase.hxx"
model = sgLoad3DModel(fg_root,
path,
prop_root,
- sim_time_sec, 0,
- new FGNasalModelData);
+ sim_time_sec);
manager->setModel(path, model);
}