#include <simgear/compiler.h>
-#include STL_STRING
+#include <string>
#include <osg/ref_ptr>
#include <osg/Node>
#include <osgDB/FileUtils>
-#include <simgear/math/point3d.hxx>
-#include <simgear/math/polar3d.hxx>
-#include <simgear/math/sg_geodesy.hxx>
+#include <simgear/math/SGMath.hxx>
#include <simgear/misc/sg_path.hxx>
-#include <simgear/scene/model/location.hxx>
#include <simgear/scene/model/modellib.hxx>
#include <simgear/scene/util/SGNodeMasks.hxx>
#include <simgear/debug/logstream.hxx>
#include <Scripting/NasalSys.hxx>
#include "AIBase.hxx"
-#include "AIModelData.hxx"
#include "AIManager.hxx"
+const char *default_model = "Models/Geometry/glider.ac";
const double FGAIBase::e = 2.71828183;
const double FGAIBase::lbs_to_slugs = 0.031080950172; //conversion factor
_impact_speed(0),
_refID( _newAIModelID() ),
- _otype(ot)
+ _otype(ot),
+ _initialized(false)
{
tgt_heading = hdg = tgt_altitude_ft = tgt_speed = 0.0;
tgt_roll = roll = tgt_pitch = tgt_yaw = tgt_vs = vs = pitch = 0.0;
_impact_reported = false;
_collision_reported = false;
_subID = 0;
+
+ _x_offset = 0;
+ _y_offset = 0;
+ _z_offset = 0;
+
+ _pitch_offset = 0;
+ _roll_offset = 0;
+ _yaw_offset = 0;
+
+ userpos = SGGeod::fromDeg(0, 0);
+
+ pos = SGGeod::fromDeg(0, 0);
+ speed = 0;
+ altitude_ft = 0;
+ speed_north_deg_sec = 0;
+ speed_east_deg_sec = 0;
+ turn_radius_ft = 0;
+
+ ft_per_deg_lon = 0;
+ ft_per_deg_lat = 0;
+
+ horiz_offset = 0;
+ vert_offset = 0;
+ ht_diff = 0;
+
+ serviceable = false;
+
+ fp = 0;
+
+ rho = 1;
+ T = 280;
+ p = 1e5;
+ a = 340;
+ Mach = 0;
}
FGAIBase::~FGAIBase() {
if (!scFileNode)
return;
- setPath(scFileNode->getStringValue("model", "Models/Geometry/glider.ac"));
+ setPath(scFileNode->getStringValue("model",
+ fgGetString("/sim/multiplay/default-model", default_model)));
setHeading(scFileNode->getDoubleValue("heading", 0.0));
setSpeed(scFileNode->getDoubleValue("speed", 0.0));
string f = osgDB::findDataFile(model_path, opt.get());
if(f.empty())
- f="Models/Geometry/glider.ac";
+ f = fgGetString("/sim/multiplay/default-model", default_model);
model = load3DModel(f, props);
- if (model.valid()) {
- model->setNodeMask(model->getNodeMask() & ~SG_NODEMASK_TERRAIN_BIT);
+ if (model.valid() && _initialized == false) {
aip.init( model.get() );
aip.setVisible(true);
invisible = false;
globals->get_scenery()->get_scene_graph()->addChild(aip.getSceneGraph());
+ _initialized = true;
} else if (!model_path.empty()) {
SG_LOG(SG_INPUT, SG_WARN, "AIBase: Could not load model " << model_path);
void FGAIBase::initModel(osg::Node *node)
{
if (model.valid()) {
- fgSetString("/ai/models/model-added", props->getPath());
+
+ fgSetString("/ai/models/model-added", props->getPath().c_str());
} else if (!model_path.empty()) {
SG_LOG(SG_INPUT, SG_WARN, "AIBase: Could not load model " << model_path);
osg::Node* FGAIBase::load3DModel(const string &path, SGPropertyNode *prop_root)
{
- model = SGModelLib::loadPagedModel(path, prop_root, new FGAIModelData(this, prop_root));
+ model = SGModelLib::loadPagedModel(path, prop_root, new FGNasalModelData(prop_root));
+ initModel(model.get());
return model.get();
}
props->untie("radar/ht-diff-ft");
props->untie("controls/lighting/nav-lights");
+
+ props->setBoolValue("/sim/controls/radar/", true);
+
}
double FGAIBase::UpdateRadar(FGAIManager* manager) {
+ bool control = fgGetBool("/sim/controls/radar", true);
+
+ if(!control) return 0;
+
double radar_range_ft2 = fgGetDouble("/instrumentation/radar/range");
bool force_on = fgGetBool("/instrumentation/radar/debug-mode", false);
radar_range_ft2 *= SG_NM_TO_METER * SG_METER_TO_FEET * 1.1; // + 10%
return cartPos;
}
+bool FGAIBase::getGroundElevationM(const SGGeod& pos, double& elev,
+ const SGMaterial** material) const {
+ return globals->get_scenery()->get_elevation_m(pos, elev, material,
+ model.get());
+}
+
double FGAIBase::_getCartPosX() const {
SGVec3d cartPos = getCartPos();
return cartPos.x();