prop_root,
sim_time_sec);
manager->setModel(path, model);
- model->ref();
}
//else
// {
// aip.setVisible(false);
// globals->get_scenery()->get_scene_graph()->addKid(aip.getSceneGraph());
// do some setModel stuff.
+
+ if (model)
+ model->ref();
+
return model;
}