public:
enum object_type { otNull = 0, otAircraft, otShip, otCarrier, otBallistic,
- otRocket, otStorm, otThermal, otStatic, otWingman,
- otMultiplayer,
+ otRocket, otStorm, otThermal, otStatic, otWingman, otGroundVehicle,
+ otEscort, otMultiplayer,
MAX_OBJECTS }; // Needs to be last!!!
FGAIBase(object_type ot);