public:
enum object_type { otNull = 0, otAircraft, otShip, otCarrier, otBallistic,
otRocket, otStorm, otThermal, otStatic, otWingman, otGroundVehicle,
- otMultiplayer,
+ otEscort, otMultiplayer,
MAX_OBJECTS }; // Needs to be last!!!
FGAIBase(object_type ot);