-// FGAIBase - abstract base class for AI objects
+// FGAIBase.hxx - abstract base class for AI objects
// Written by David Culp, started Nov 2003, based on
// David Luff's FGAIEntity class.
// - davidculp2@comcast.net
double buoyancy; // acceleration in ft per sec2
double wind_from_east; // in feet per second
double wind_from_north; // in feet per second
- bool wind;
+ double cd; // coefficient of drag
+ bool wind; // if true, model reacts to parent wind
+ double weight; // in lbs
} FGAIModelEntity;
double _getY_shift() const;
double _getRotation() const;
+ static const double rho;
+ static const double lbs_to_slugs;
+
int _getID() const;
inline double _getRange() { return range; };