#include <Main/fg_props.hxx>
+
SG_USING_STD(string);
SG_USING_STD(list);
virtual void readFromScenario(SGPropertyNode* scFileNode);
- virtual bool init();
+ virtual bool init(bool search_in_AI_path=false);
virtual void update(double dt);
virtual void bind();
virtual void unbind();
+ virtual void reinit() {}
void setManager(FGAIManager* mgr, SGPropertyNode* p);
void setPath( const char* model );
+ void setSMPath( const string& p );
+ void setCallSign(const string& );
void setSpeed( double speed_KTAS );
void setAltitude( double altitude_ft );
void setHeading( double heading );
void setXoffset( double x_offset );
void setYoffset( double y_offset );
void setZoffset( double z_offset );
+ void setServiceable ( bool serviceable );
+ void setDie( bool die );
+ void setCollisionData( bool i, double lat, double lon, double elev );
+ void setImpactData( bool d );
+ void setImpactLat( double lat );
+ void setImpactLon( double lon );
+ void setImpactElev( double e );
int getID() const;
+ int _getSubID() const;
- void setDie( bool die );
bool getDie();
SGVec3d getCartPosAt(const SGVec3d& off) const;
+ SGVec3d getCartPos() const;
+
+ double _getCartPosX() const;
+ double _getCartPosY() const;
+ double _getCartPosZ() const;
+
+ string _path;
+ string _callsign;
+ string _submodel;
+ string _name;
protected:
SGPropertyNode_ptr props;
+ SGPropertyNode_ptr trigger_node;
SGPropertyNode_ptr model_removed; // where to report model removal
FGAIManager* manager;
double speed; // knots true airspeed
double altitude_ft; // feet above sea level
double vs; // vertical speed, feet per minute
+ double speed_north_deg_sec;
+ double speed_east_deg_sec;
double turn_radius_ft; // turn radius ft at 15 kts rudder angle 15 degrees
double ft_per_deg_lon;
string model_path; //Path to the 3D model
osg::ref_ptr<osg::Node> model; //The 3D model object
SGModelPlacement aip;
+
bool delete_me;
bool invisible;
bool no_roll;
+ bool serviceable;
+ int _subID;
+
double life;
+
FGAIFlightPlan *fp;
+ bool _impact_reported;
+ bool _collision_reported;
+
+ double _impact_lat;
+ double _impact_lon;
+ double _impact_elev;
+ double _impact_hdg;
+ double _impact_pitch;
+ double _impact_roll;
+ double _impact_speed;
+
void Transform();
void CalculateMach();
double UpdateRadar(FGAIManager* manager);
static int _newAIModelID();
private:
- const int _refID;
+ int _refID;
object_type _otype;
public:
-
object_type getType();
+
virtual const char* getTypeString(void) const { return "null"; }
+
bool isa( object_type otype );
- double _getVS_fps() const;
void _setVS_fps( double _vs );
-
- double _getAltitude() const;
void _setAltitude( double _alt );
-
void _setLongitude( double longitude );
void _setLatitude ( double latitude );
+ void _setSubID( int s );
+ double _getVS_fps() const;
+ double _getAltitude() const;
double _getLongitude() const;
- double _getLatitude () const;
-
- double _getBearing() const;
- double _getElevation() const;
+ double _getLatitude() const;
+ double _getElevationFt() const;
double _getRdot() const;
double _getH_offset() const;
double _getV_offset() const;
double _getX_shift() const;
double _getY_shift() const;
double _getRotation() const;
+ double _getSpeed() const;
+ double _getRoll() const;
+ double _getPitch() const;
+ double _getHeading() const;
+ double _get_speed_east_fps() const;
+ double _get_speed_north_fps() const;
+ double _get_SubPath() const;
+ double _getImpactLat() const;
+ double _getImpactLon() const;
+ double _getImpactElevFt() const;
+ double _getImpactHdg() const;
+ double _getImpactPitch() const;
+ double _getImpactRoll() const;
+ double _getImpactSpeed() const;
+
+ //unsigned int _getCount() const;
+
+ bool _getServiceable() const;
+ bool _getFirstTime() const;
+ bool _getImpact();
+ bool _getImpactData();
+ bool _getCollisionData();
+
+ SGPropertyNode* _getProps() const;
+
+ const char* _getPath() const;
+ const char* _getSMPath() const;
+ const char* _getCallsign() const;
+ const char* _getTriggerNode() const;
+ const char* _getName() const;
+ const char* _getSubmodel() const;
+
+
+ // These are used in the Mach number calculations
double rho;
double T; // temperature, degs farenheit
static const double lbs_to_slugs;
inline double _getRange() { return range; };
+ inline double _getBearing() { return bearing; };
+
osg::Node* load3DModel(const string& fg_root,
const string &path,
SGPropertyNode *prop_root,
model_path.append(model);
}
+inline void FGAIBase::setSMPath(const string& p) {
+ _path = p;
+}
+
+inline void FGAIBase::setServiceable(bool s) {
+ serviceable = s;
+}
+
inline void FGAIBase::setSpeed( double speed_KTAS ) {
speed = tgt_speed = speed_KTAS;
}
inline void FGAIBase::setLongitude( double longitude ) {
pos.setLongitudeDeg( longitude );
}
+
inline void FGAIBase::setLatitude ( double latitude ) {
pos.setLatitudeDeg( latitude );
}
+inline void FGAIBase::setCallSign(const string& s) {
+ _callsign = s;
+}
+
+
inline void FGAIBase::setDie( bool die ) { delete_me = die; }
+
inline bool FGAIBase::getDie() { return delete_me; }
inline FGAIBase::object_type FGAIBase::getType() { return _otype; }
-
-
#endif // _FG_AIBASE_HXX
-