// FGAIBase.hxx - abstract base class for AI objects
// Written by David Culp, started Nov 2003, based on
// David Luff's FGAIEntity class.
-// - davidculp2@comcast.net
+// - davidculp2@comcast.net
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
public:
enum object_type { otNull = 0, otAircraft, otShip, otCarrier, otBallistic,
- otRocket, otStorm, otThermal, otStatic, otWingman, otGroundVehicle,
- otEscort, otMultiplayer,
- MAX_OBJECTS }; // Needs to be last!!!
+ otRocket, otStorm, otThermal, otStatic, otWingman, otGroundVehicle,
+ otEscort, otMultiplayer,
+ MAX_OBJECTS }; // Needs to be last!!!
FGAIBase(object_type ot);
virtual ~FGAIBase();
void setCallSign(const string& );
void setSpeed( double speed_KTAS );
void setAltitude( double altitude_ft );
+ void setAltitudeAGL( double altitude_agl_ft );
void setHeading( double heading );
void setLatitude( double latitude );
void setLongitude( double longitude );
void setImpactLat( double lat );
void setImpactLon( double lon );
void setImpactElev( double e );
+ void setParentName(const string& p);
+ void setName(const string& n);
+ bool setParentNode();
int getID() const;
int _getSubID() const;
SGVec3d getCartPos() const;
bool getGroundElevationM(const SGGeod& pos, double& elev,
- const SGMaterial** material) const;
+ const SGMaterial** material) const;
+
+ double _elevation_m;
+ const SGMaterial* _material;
double _getCartPosX() const;
double _getCartPosY() const;
string _callsign;
string _submodel;
string _name;
+ string _parent;
SGGeod userpos;
protected:
+ SGPropertyNode_ptr _selected_ac;
SGPropertyNode_ptr props;
SGPropertyNode_ptr trigger_node;
SGPropertyNode_ptr model_removed; // where to report model removal
double speed_north_deg_sec;
double speed_east_deg_sec;
double turn_radius_ft; // turn radius ft at 15 kts rudder angle 15 degrees
+ double altitude_agl_ft;
double ft_per_deg_lon;
double ft_per_deg_lat;
bool _impact_reported;
bool _collision_reported;
+ bool _expiry_reported;
double _impact_lat;
double _impact_lon;
void _setSubID( int s );
void _setUserPos();
+ double _getAltitudeAGL(SGGeod inpos, double start);
+
double _getVS_fps() const;
double _getAltitude() const;
double _getLongitude() const;
bool _getImpact();
bool _getImpactData();
bool _getCollisionData();
+ bool _getExpiryData();
SGPropertyNode* _getProps() const;
inline double _getBearing() { return bearing; };
virtual osg::Node* load3DModel(const string &path,
- SGPropertyNode *prop_root);
-
+ SGPropertyNode *prop_root);
+
static bool _isNight();
};
pos.setElevationFt(altitude_ft);
}
+inline void FGAIBase::setAltitudeAGL( double alt_ft ) {
+ altitude_agl_ft = alt_ft;
+}
+
inline void FGAIBase::setBank( double bank ) {
roll = tgt_roll = bank;
no_roll = false;
_yaw_offset = y;
}
+inline void FGAIBase::setParentName(const string& p) {
+ _parent = p;
+}
+
+inline void FGAIBase::setName(const string& n) {
+ _name = n;
+}
+
inline void FGAIBase::setDie( bool die ) { delete_me = die; }
inline bool FGAIBase::getDie() { return delete_me; }