#include <vector>
#include <simgear/sg_inlines.h>
-#include <simgear/math/SGMath.hxx>
#include <simgear/math/sg_geodesy.hxx>
#include <math.h>
#include <Main/util.hxx>
-#include <Viewer/viewer.hxx>
#include "AICarrier.hxx"
SGVec3d cartPos = SGVec3d::fromGeod(pos);
// The position of the eyepoint - at least near that ...
- SGVec3d eyePos(globals->get_current_view()->get_view_pos());
+ SGVec3d eyePos(globals->get_view_position_cart());
// Add the position offset of the AIModel to gain the earth
// centered position
SGVec3d eyeWrtCarrier = eyePos - cartPos;