//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef _FG_AICARRIER_HXX
#define _FG_AICARRIER_HXX
void getVelocityWrtEarth(sgdVec3& v, sgdVec3& omega, sgdVec3& pivot);
virtual void bind();
virtual void unbind();
- void UpdateFlols ( const sgdMat3& trans );
void UpdateWind ( double dt );
void setWind_from_east( double fps );
void setWind_from_north( double fps );
virtual const char* getTypeString(void) const { return "carrier"; }
- bool getParkPosition(const string& id, Point3D& geodPos,
- double& hdng, sgdVec3 uvw);
+ bool getParkPosition(const string& id, SGGeod& geodPos,
+ double& hdng, SGVec3d& uvw);
private:
/// Is sufficient to be private, stores a possible position to place an
ParkPosition(const ParkPosition& pp)
: name(pp.name), offset(pp.offset), heading_deg(pp.heading_deg)
{}
- ParkPosition(const string& n, const Point3D& off = Point3D(), double heading = 0)
+ ParkPosition(const string& n, const SGVec3d& off = SGVec3d(), double heading = 0)
: name(n), offset(off), heading_deg(heading)
{}
string name;
- Point3D offset;
+ SGVec3d offset;
double heading_deg;
};
string sign; // The sign of this carrier.
// Velocity wrt earth.
- sgdVec3 vel_wrt_earth;
- sgdVec3 rot_wrt_earth;
- sgdVec3 rot_pivot_wrt_earth;
-
+ SGVec3d vel_wrt_earth;
+ SGVec3d rot_wrt_earth;
+ SGVec3d rot_pivot_wrt_earth;
// these describe the flols
- Point3D flols_off;
+ SGVec3d flols_off;
double dist; // the distance of the eyepoint from the flols
double angle;
bool wave_off_lights;
// these are for maneuvering the carrier
- Point3D carrierpos;
- Point3D initialpos;
+ SGGeod mOpBoxPos;
double wind_speed_from_north_kts ;
double wind_speed_from_east_kts ;
SGPropertyNode_ptr _altitude_node;
SGPropertyNode_ptr _surface_wind_from_deg_node;
SGPropertyNode_ptr _surface_wind_speed_node;
-
+ SGPropertyNode_ptr _launchbar_state_node;
// this is for tacan
string TACAN_channel_id;
// these are for moving the elevators
void UpdateElevator( double dt, double transition_time);
- double step;
double pos_norm, raw_pos_norm;
double transition_time, time_constant;
bool elevators;
+
+ // these are for moving the jet blast deflectors
+ void UpdateJBD( double dt, double jbd_transition_time);
+ double jbd_pos_norm, raw_jbd_pos_norm;
+ double jbd_transition_time, jbd_time_constant;
+ bool jbd;
};
#endif // _FG_AICARRIER_HXX