SG_USING_STD(list);
#include "AIShip.hxx"
+
+#include "AIManager.hxx"
+#include "AIBase.hxx"
+
class FGAIManager;
class FGAICarrier;
void setParkingPositions(const list<ParkPosition>& p);
void setSign(const string& );
void setFlolsOffset(const Point3D& off);
+ void setTACANChannelID(const string &);
- void getVelocityWrtEarth(sgVec3 v);
+ void getVelocityWrtEarth(sgdVec3& v, sgdVec3& omega, sgdVec3& pivot);
virtual void bind();
virtual void unbind();
- void UpdateFlols ( double dt );
+ void UpdateFlols ( const sgdMat3& trans );
+ void UpdateWind ( double dt );
+ void UpdateTACAN( double dt );
+ void setWind_from_east( double fps );
+ void setWind_from_north( double fps );
+ void setMaxLat( double deg );
+ void setMinLat( double deg );
+ void setMaxLong( double deg );
+ void setMinLong( double deg );
+ void TurnToLaunch();
+ void TurnToBase();
+ void ReturnToBox();
+ float Horizon(float h);
+ double TACAN_freq;
+ bool OutsideBox();
+
bool init();
void update(double dt);
void mark_nohot(ssgEntity*);
+
bool mark_wires(ssgEntity*, const list<string>&, bool = false);
bool mark_cat(ssgEntity*, const list<string>&, bool = false);
bool mark_solid(ssgEntity*, const list<string>&, bool = false);
+ double wind_from_east; // fps
+ double wind_from_north; // fps
+ double rel_wind_speed_kts;
+ double rel_wind_from_deg;
+
list<string> solid_objects; // List of solid object names
list<string> wire_objects; // List of wire object names
string sign; // The sign of this carrier.
// Velocity wrt earth.
- sgVec3 vel_wrt_earth;
+ sgdVec3 vel_wrt_earth;
+ sgdVec3 rot_wrt_earth;
+ sgdVec3 rot_pivot_wrt_earth;
+
// these describe the flols
Point3D flols_off;
double dist; // the distance of the eyepoint from the flols
double angle;
int source; // the flols light which is visible at the moment
+ bool wave_off_lights;
+
+ // these are for manoeuvring the carrier
+ Point3D carrierpos;
+ Point3D initialpos;
+
+ double wind_speed_from_north_kts ;
+ double wind_speed_from_east_kts ;
+ double wind_speed_kts; //true wind speed
+ double wind_from_deg; //true wind direction
+ double rel_wind;
+ double max_lat, min_lat, max_long, min_long;
+ double base_course, base_speed;
+
+ bool turn_to_launch_hdg;
+ bool returning; // set if the carrier is returning to an operating box
+ bool InToWind(); // set if the carrier is in to wind
+ SGPropertyNode_ptr _longitude_node;
+ SGPropertyNode_ptr _latitude_node;
+ SGPropertyNode_ptr _altitude_node;
+ SGPropertyNode_ptr _surface_wind_from_deg_node;
+ SGPropertyNode_ptr _surface_wind_speed_node;
+
+ // these are for TACAN
+ SGPropertyNode_ptr _dme_freq_node;
+
+ double bearing, az2, range;
+ string TACAN_channel_id;
+
+
};
#endif // _FG_AICARRIER_HXX