//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef _FG_AICARRIER_HXX
#define _FG_AICARRIER_HXX
+#include <string>
+#include <list>
+
+#include <simgear/compiler.h>
+
+using std::string;
+using std::list;
+
#include "AIShip.hxx"
+
+#include "AIManager.hxx"
+#include "AIBase.hxx"
+
class FGAIManager;
+class FGAICarrier;
class FGAICarrier : public FGAIShip {
-
public:
-
- FGAICarrier(FGAIManager* mgr);
- ~FGAICarrier();
-
+
+ FGAICarrier();
+ virtual ~FGAICarrier();
+
+ virtual void readFromScenario(SGPropertyNode* scFileNode);
+
+ void setSign(const string& );
+ void setTACANChannelID(const string &);
+
+ virtual void bind();
+ virtual void unbind();
+ void UpdateWind ( double dt );
+ void setWind_from_east( double fps );
+ void setWind_from_north( double fps );
+ void setMaxLat( double deg );
+ void setMinLat( double deg );
+ void setMaxLong( double deg );
+ void setMinLong( double deg );
+ void setMPControl( bool c );
+ void setAIControl( bool c );
+ void TurnToLaunch();
+ void TurnToRecover();
+ void TurnToBase();
+ void ReturnToBox();
+ bool OutsideBox();
+
+ bool init(bool search_in_AI_path=false);
+
+ virtual const char* getTypeString(void) const { return "carrier"; }
+
+ bool getParkPosition(const string& id, SGGeod& geodPos,
+ double& hdng, SGVec3d& uvw);
+
private:
+ /// Is sufficient to be private, stores a possible position to place an
+ /// aircraft on start
+ struct ParkPosition {
+ ParkPosition(const ParkPosition& pp)
+ : name(pp.name), offset(pp.offset), heading_deg(pp.heading_deg)
+ {}
+ ParkPosition(const string& n, const SGVec3d& off = SGVec3d(), double heading = 0)
+ : name(n), offset(off), heading_deg(heading)
+ {}
+ string name;
+ SGVec3d offset;
+ double heading_deg;
+ };
+
+
+ void update(double dt);
+ double wind_from_east; // fps
+ double wind_from_north; // fps
+ double rel_wind_speed_kts;
+ double rel_wind_from_deg;
+
+
+
+ list<ParkPosition> ppositions; // List of positions where an aircraft can start.
+ string sign; // The sign of this carrier.
+
+ // these describe the flols
+ SGVec3d flols_off;
+
+ double dist; // the distance of the eyepoint from the flols
+ double angle;
+ int source; // the flols light which is visible at the moment
+ bool wave_off_lights;
+ bool in_to_wind;
+
+ // these are for maneuvering the carrier
+ SGGeod mOpBoxPos;
+
+ double wind_speed_from_north_kts ;
+ double wind_speed_from_east_kts ;
+ double wind_speed_kts; //true wind speed
+ double wind_from_deg; //true wind direction
+ double rel_wind;
+ double max_lat, min_lat, max_long, min_long;
+ double base_course, base_speed;
+
+ bool turn_to_launch_hdg;
+ bool turn_to_recovery_hdg;
+ bool turn_to_base_course;
+ bool returning; // set if the carrier is returning to an operating box
+ bool InToWind(); // set if the carrier is in to wind
+ bool MPControl, AIControl;
+
+
+ SGPropertyNode_ptr _longitude_node;
+ SGPropertyNode_ptr _latitude_node;
+ SGPropertyNode_ptr _altitude_node;
+ SGPropertyNode_ptr _surface_wind_from_deg_node;
+ SGPropertyNode_ptr _surface_wind_speed_node;
+ SGPropertyNode_ptr _launchbar_state_node;
+ // this is for tacan
+
+ string TACAN_channel_id;
+
+ // these are for moving the elevators
+ void UpdateElevator( double dt, double transition_time);
+ double pos_norm, raw_pos_norm;
+ double transition_time, time_constant;
+ bool elevators;
- void update(double dt);
+ // these are for moving the jet blast deflectors
+ void UpdateJBD( double dt, double jbd_transition_time);
+ double jbd_pos_norm, raw_jbd_pos_norm;
+ double jbd_transition_time, jbd_time_constant;
+ bool jbd;
};
#endif // _FG_AICARRIER_HXX