#include <Main/viewer.hxx>
#include <Scenery/scenery.hxx>
-#include <Scenery/tilemgr.hxx>
#include "AIEscort.hxx"
FGAIShip(otEscort),
_relbrg (0),
-_stn_truebrg(0),
_parent_speed(0),
-_stn_limit(0),
-_stn_angle_limit(0),
-_stn_speed(0),
+_interval(0),
+_stn_truebrg(0),
_stn_height(0),
+_stn_speed(0),
+_stn_angle_limit(0),
+_stn_limit(0),
_max_speed(0),
-_interval(0),
_MPControl(false),
_patrol(false),
_stn_deg_true(false)
}
-
void FGAIEscort::setParent()
{
double lat = _selected_ac->getDoubleValue("position/latitude-deg");
range = distance * SG_METER_TO_NM;
}
-double FGAIEscort::calcRelBearingDeg(double bearing, double heading)
-{
- double angle = bearing - heading;
- SG_NORMALIZE_RANGE(angle, -180.0, 180.0);
- return angle;
-}
-
double FGAIEscort::calcTrueBearingDeg(double bearing, double heading)
{
double angle = bearing + heading;
return angle;
}
-double FGAIEscort::calcRecipBearingDeg(double bearing)
-{
- double angle = bearing - 180;
- SG_NORMALIZE_RANGE(angle, 0.0, 360.0);
- return angle;
-}
-
SGVec3d FGAIEscort::getCartHitchPosAt(const SGVec3d& _off) const {
double hdg = _selected_ac->getDoubleValue("orientation/true-heading-deg");
double pitch = _selected_ac->getDoubleValue("orientation/pitch-deg");