#include <Main/viewer.hxx>
#include <Scenery/scenery.hxx>
-#include <Scenery/tilemgr.hxx>
#include "AIEscort.hxx"
// these are the AI rules for the manoeuvring of escorts
if (_MPControl && _tgtrange > 4 * _stn_limit){
- SG_LOG(SG_GENERAL, SG_ALERT, "AIEscort: " << _name
+ SG_LOG(SG_AI, SG_ALERT, "AIEscort: " << _name
<< " re-aligning to MP pos");
pos = _tgtpos;
speed = 0;