virtual ~FGAIEscort();
virtual void readFromScenario(SGPropertyNode* scFileNode);
- virtual void bind();
- virtual void unbind();
- virtual const char* getTypeString(void) const { return "escort"; }
bool init(bool search_in_AI_path=false);
-
-private:
-
- virtual void reinit() { init(); }
+ virtual void bind();
+ virtual void reinit();
virtual void update (double dt);
+ virtual const char* getTypeString(void) const { return "escort"; }
+
+private:
void setStnRange(double r);
void setStnBrg(double y);
void setStationSpeed();