#include <vector>
#include <string>
+
#include <Airports/simple.hxx>
-#include <Airports/runways.hxx>
#include <Navaids/awynet.hxx>
#include "AIBase.hxx"
+
+
using std::vector;
using std::string;
+class FGTaxiRoute;
+class FGRunway;
+class FGAIAircraft;
class FGAIFlightPlan {
bool on_ground;
int routeIndex; // For AI/ATC purposes;
double time_sec;
+ double trackLength; // distance from previous waypoint (for AI purposes);
string time;
} waypoint;
-
+ FGAIFlightPlan();
FGAIFlightPlan(const string& filename);
- FGAIFlightPlan(const std::string& p,
+ FGAIFlightPlan(FGAIAircraft *,
+ const std::string& p,
double course,
time_t start,
FGAirport *dep,
waypoint* const getCurrentWaypoint( void ) const;
waypoint* const getNextWaypoint( void ) const;
void IncrementWaypoint( bool erase );
+ void DecrementWaypoint( bool erase );
double getDistanceToGo(double lat, double lon, waypoint* wp) const;
int getLeg () const { return leg;};
double getLeadDistance( void ) const {return lead_distance;}
double getBearing(waypoint* previous, waypoint* next) const;
double getBearing(double lat, double lon, waypoint* next) const;
+ double checkTrackLength(string wptName);
time_t getStartTime() const { return start_time; }
+ time_t getArrivalTime() const { return arrivalTime; }
- void create(FGAirport *dep, FGAirport *arr, int leg, double alt, double speed, double lat, double lon,
- bool firstLeg, double radius, const string& fltType, const string& aircraftType, const string& airline);
+ void create(FGAIAircraft *, FGAirport *dep, FGAirport *arr, int leg, double alt, double speed, double lat, double lon,
+ bool firstLeg, double radius, const string& fltType, const string& aircraftType, const string& airline, double distance);
void setLeg(int val) { leg = val;}
void setTime(time_t st) { start_time = st; }
int getGate() const { return gateId; }
double getLeadInAngle() const { return leadInAngle; }
- const string& getRunway() const { return rwy._rwy_no; }
- const string& getRunwayId() const { return rwy._id; }
+ const string& getRunway() const;
+
void setRepeat(bool r) { repeat = r; }
bool getRepeat(void) const { return repeat; }
void restart(void);
string getRunway() { return activeRunway; }
bool isActive(time_t time) {return time >= this->getStartTime();}
+ void setRunway(string rwy) { activeRunway = rwy; };
+ string getRunwayClassFromTrafficType(string fltType);
+
+ void addWaypoint(waypoint* wpt) { waypoints.push_back(wpt); };
+
+ void setName(string n) { name = n; };
+ string getName() { return name; };
+
+ void setSID(FGAIFlightPlan* fp) { sid = fp;};
+ FGAIFlightPlan* getSID() { return sid; };
+
private:
- FGRunway rwy;
+ FGRunway* rwy;
+ FGAIFlightPlan *sid;
typedef vector <waypoint*> wpt_vector_type;
typedef wpt_vector_type::const_iterator wpt_vector_iterator;
+
wpt_vector_type waypoints;
wpt_vector_iterator wpt_iterator;
double lead_distance;
double leadInAngle;
time_t start_time;
+ time_t arrivalTime; // For AI/ATC purposes.
int leg;
int gateId, lastNodeVisited;
string activeRunway;
FGAirRoute airRoute;
FGTaxiRoute *taxiRoute;
-
- void createPushBack(bool, FGAirport*, double, double, double, const string&, const string&, const string&);
- void createPushBackFallBack(bool, FGAirport*, double, double, double, const string&, const string&, const string&);
- void createTaxi(bool, int, FGAirport *, double, double, double, const string&, const string&, const string&);
- void createTakeOff(bool, FGAirport *, double, const string&);
- void createClimb(bool, FGAirport *, double, double, const string&);
- void createCruise(bool, FGAirport*, FGAirport*, double, double, double, double, const string&);
- void createDecent(FGAirport *, const string&);
- void createLanding(FGAirport *);
- void createParking(FGAirport *, double radius);
+ string name;
+
+ void createPushBack(FGAIAircraft *, bool, FGAirport*, double, double, double, const string&, const string&, const string&);
+ void createPushBackFallBack(FGAIAircraft *, bool, FGAirport*, double, double, double, const string&, const string&, const string&);
+ void createTakeOff(FGAIAircraft *, bool, FGAirport *, double, const string&);
+ void createClimb(FGAIAircraft *, bool, FGAirport *, double, double, const string&);
+ void createCruise(FGAIAircraft *, bool, FGAirport*, FGAirport*, double, double, double, double, const string&);
+ void createDescent(FGAIAircraft *, FGAirport *, double latitude, double longitude, double speed, double alt,const string&, double distance);
+ void createLanding(FGAIAircraft *, FGAirport *, const string&);
+ void createParking(FGAIAircraft *, FGAirport *, double radius);
void deleteWaypoints();
void resetWaypoints();
- string getRunwayClassFromTrafficType(string fltType);
+ void createLandingTaxi(FGAIAircraft *, FGAirport *apt, double radius, const string& fltType, const string& acType, const string& airline);
+ void createDefaultLandingTaxi(FGAIAircraft *, FGAirport* aAirport);
+ void createDefaultTakeoffTaxi(FGAIAircraft *, FGAirport* aAirport, FGRunway* aRunway);
+ void createTakeoffTaxi(FGAIAircraft *, bool firstFlight, FGAirport *apt, double radius, const string& fltType, const string& acType, const string& airline);
+
+ double getTurnRadius(double, bool);
+
+ waypoint* createOnGround(FGAIAircraft *, const std::string& aName, const SGGeod& aPos, double aElev, double aSpeed);
+ waypoint* createInAir(FGAIAircraft *, const std::string& aName, const SGGeod& aPos, double aElev, double aSpeed);
+ waypoint* cloneWithPos(FGAIAircraft *, waypoint* aWpt, const std::string& aName, const SGGeod& aPos);
+ waypoint* clone(waypoint* aWpt);
+
//void createCruiseFallback(bool, FGAirport*, FGAirport*, double, double, double, double);
void evaluateRoutePart(double deplat, double deplon, double arrlat, double arrlon);
+ public:
+ wpt_vector_iterator getFirstWayPoint() { return waypoints.begin(); };
+ wpt_vector_iterator getLastWayPoint() { return waypoints.end(); };
+
};
#endif // _FG_AIFLIGHTPLAN_HXX