#include <Airports/simple.hxx>
#include <Airports/runways.hxx>
+#include <Navaids/awynet.hxx>
#include "AIBase.hxx"
bool gear_down;
bool flaps_down;
bool on_ground;
+ int routeIndex; // For AI/ATC purposes;
} waypoint;
FGAIFlightPlan(const string& filename);
- FGAIFlightPlan(FGAIModelEntity *entity,
+ FGAIFlightPlan(const std::string& p,
double course,
time_t start,
FGAirport *dep,
FGAirport *arr,
bool firstLeg,
double radius,
+ double alt,
+ double lat,
+ double lon,
+ double speed,
const string& fltType,
const string& acType,
const string& airline);
~FGAIFlightPlan();
- waypoint* getPreviousWaypoint( void );
- waypoint* getCurrentWaypoint( void );
- waypoint* getNextWaypoint( void );
+ waypoint* const getPreviousWaypoint( void ) const;
+ waypoint* const getCurrentWaypoint( void ) const;
+ waypoint* const getNextWaypoint( void ) const;
void IncrementWaypoint( bool erase );
- double getDistanceToGo(double lat, double lon, waypoint* wp);
- int getLeg () { return leg;};
+ double getDistanceToGo(double lat, double lon, waypoint* wp) const;
+ int getLeg () const { return leg;};
void setLeadDistance(double speed, double bearing, waypoint* current, waypoint* next);
void setLeadDistance(double distance_ft);
double getLeadDistance( void ) const {return lead_distance;}
- double getBearing(waypoint* previous, waypoint* next);
- double getBearing(double lat, double lon, waypoint* next);
- time_t getStartTime() { return start_time; };
+ double getBearing(waypoint* previous, waypoint* next) const;
+ double getBearing(double lat, double lon, waypoint* next) const;
+ time_t getStartTime() const { return start_time; };
void create(FGAirport *dep, FGAirport *arr, int leg, double alt, double speed, double lat, double lon,
bool firstLeg, double radius, const string& fltType, const string& aircraftType, const string& airline);
void setLeg(int val) { leg = val;};
void setTime(time_t st) { start_time = st; };
- int getGate() { return gateId; };
- double getLeadInAngle() { return leadInAngle; };
- const string& getRunway() { return rwy._rwy_no; };
- const string& getRunwayId() { return rwy._id; };
+ int getGate() const { return gateId; };
+ double getLeadInAngle() const { return leadInAngle; };
+ const string& getRunway() const { return rwy._rwy_no; };
+ const string& getRunwayId() const { return rwy._id; };
void setRepeat(bool r) { repeat = r; };
- bool getRepeat(void) { return repeat; };
+ bool getRepeat(void) const { return repeat; };
void restart(void);
+ int getNrOfWayPoints() { return waypoints.size(); };
+ int getRouteIndex(int i); // returns the AI related index of this current routes.
+ FGTaxiRoute *getTaxiRoute() { return taxiRoute; };
+ void deleteTaxiRoute();
+
private:
FGRunway rwy;
typedef vector <waypoint*> wpt_vector_type;
- typedef wpt_vector_type::iterator wpt_vector_iterator;
+ typedef wpt_vector_type::const_iterator wpt_vector_iterator;
wpt_vector_type waypoints;
wpt_vector_iterator wpt_iterator;
int leg;
int gateId;
string activeRunway;
+ FGAirRoute airRoute;
+ FGTaxiRoute *taxiRoute;
+
+
+ Point3D temp;
+ sgdVec3 a, b, cross;
+ sgdVec3 newPos;
+ sgdMat4 matrix;
+ double angle;
+ double midlat, midlon;
+ double course, distance;
void createPushBack(bool, FGAirport*, double, double, double, const string&, const string&, const string&);
void createTaxi(bool, int, FGAirport *, double, double, double, const string&, const string&, const string&);
void createCruise(bool, FGAirport*, FGAirport*, double, double, double, double);
void createDecent(FGAirport *);
void createLanding(FGAirport *);
- void createParking(FGAirport *);
+ void createParking(FGAirport *, double radius);
void deleteWaypoints();
void resetWaypoints();
+
+ //void createCruiseFallback(bool, FGAirport*, FGAirport*, double, double, double, double);
+ void evaluateRoutePart(double deplat, double deplon, double arrlat, double arrlon);
};
#endif // _FG_AIFLIGHTPLAN_HXX
-