#endif
#include <cstdlib>
+#include <cstdio>
#include "AIFlightPlan.hxx"
#include <simgear/math/sg_geodesy.hxx>
#include <simgear/props/props.hxx>
#include <simgear/props/props_io.hxx>
-#include <Airports/simple.hxx>
+#include <Airports/airport.hxx>
#include <Airports/runways.hxx>
#include <Airports/dynamics.hxx>
#include "AIAircraft.hxx"
#include <FDM/LaRCsim/basic_aero.h>
#include <Navaids/navrecord.hxx>
+using std::string;
/* FGAIFlightPlan::create()
* dynamically create a flight plan for AI traffic, based on data provided by the
SG_LOG(SG_AI, SG_ALERT,
"AIFlightPlan::create() attempting to create unknown leg"
" this is probably an internal program error");
+ break;
}
wpt_iterator = waypoints.begin() + currWpt;
//don't increment leg right away, but only once we pass the actual last waypoint that was created.
// and place the model at the location of the gate.
if (firstFlight)
{
- gateId = apt->getDynamics()->getAvailableParking(radius, fltType,
+ gate = apt->getDynamics()->getAvailableParking(radius, fltType,
acType, airline);
- if (gateId < 0) {
+ if (!gate.isValid()) {
SG_LOG(SG_AI, SG_WARN, "Could not find parking for a " <<
acType <<
" of flight type " << fltType <<
}
}
- string rwyClass = getRunwayClassFromTrafficType(fltType);
+ const string& rwyClass = getRunwayClassFromTrafficType(fltType);
// Only set this if it hasn't been set by ATC already.
if (activeRunway.empty()) {
}
intVec ids;
- int runwayId = 0;
+ PositionedID runwayId = 0;
if (gn->getVersion() > 0) {
runwayId = gn->findNearestNodeOnRunway(runwayTakeoff);
} else {
// fallback mechanism for this.
// Starting from gate 0 in this case is a bit of a hack
// which requires a more proper solution later on.
- delete taxiRoute;
- taxiRoute = new FGTaxiRoute;
+ // delete taxiRoute;
+ // taxiRoute = new FGTaxiRoute;
// Determine which node to start from.
- int node = 0;
+ PositionedID node = 0;
// Find out which node to start from
- FGParking *park = apt->getDynamics()->getParking(gateId);
+ FGParking *park = gate.parking();
if (park) {
node = park->getPushBackPoint();
- }
-
- if (node == -1) {
- node = gateId;
- }
- // HAndle case where parking doens't have a node
- if ((node == 0) && park) {
- if (firstFlight) {
- node = gateId;
- } else {
- node = lastNodeVisited;
+ if (node == -1) {
+ node = park->guid();
+ } else if (node == 0) {
+ // HAndle case where parking doens't have a node
+ if (firstFlight) {
+ node = park->guid();
+ } else {
+ node = lastNodeVisited;
+ }
}
}
-
- *taxiRoute = gn->findShortestRoute(node, runwayId);
+
+ FGTaxiRoute taxiRoute = gn->findShortestRoute(node, runwayId);
intVecIterator i;
- if (taxiRoute->empty()) {
+ if (taxiRoute.empty()) {
createDefaultTakeoffTaxi(ac, apt, rwy);
return true;
}
- taxiRoute->first();
+ taxiRoute.first();
//bool isPushBackPoint = false;
if (firstFlight) {
// If this is called during initialization, randomly
// skip a number of waypoints to get a more realistic
// taxi situation.
- int nrWaypointsToSkip = rand() % taxiRoute->size();
+ int nrWaypointsToSkip = rand() % taxiRoute.size();
// but make sure we always keep two active waypoints
// to prevent a segmentation fault
for (int i = 0; i < nrWaypointsToSkip - 3; i++) {
- taxiRoute->next(&node);
+ taxiRoute.next(&node);
}
- apt->getDynamics()->releaseParking(gateId);
+
+ gate.release(); // free up our gate as required
} else {
- if (taxiRoute->size() > 1) {
- taxiRoute->next(&node); // chop off the first waypoint, because that is already the last of the pushback route
+ if (taxiRoute.size() > 1) {
+ taxiRoute.next(&node); // chop off the first waypoint, because that is already the last of the pushback route
}
}
// push each node on the taxi route as a waypoint
- int route;
+ // int route;
//cerr << "Building taxi route" << endl;
- while (taxiRoute->next(&node, &route)) {
+ while (taxiRoute.next(&node)) {
char buffer[10];
- snprintf(buffer, 10, "%d", node);
+ snprintf(buffer, 10, "%lld", (long long int) node);
FGTaxiNode *tn =
apt->getDynamics()->getGroundNetwork()->findNode(node);
FGAIWaypoint *wpt =
createOnGround(ac, buffer, tn->geod(), apt->getElevation(),
ac->getPerformance()->vTaxi());
- wpt->setRouteIndex(route);
+ // wpt->setRouteIndex(route);
//cerr << "Nodes left " << taxiRoute->nodesLeft() << " ";
- if (taxiRoute->nodesLeft() == 1) {
+ if (taxiRoute.nodesLeft() == 1) {
// Note that we actually have hold points in the ground network, but this is just an initial test.
//cerr << "Setting departurehold point: " << endl;
wpt->setName( wpt->getName() + string("DepartureHold"));
}
- if (taxiRoute->nodesLeft() == 0) {
+ if (taxiRoute.nodesLeft() == 0) {
wpt->setName(wpt->getName() + string("Accel"));
}
pushBackWaypoint(wpt);
ac->getPerformance()->vTaxi());
pushBackWaypoint(wpt);
- FGParking* parkPos = aAirport->getDynamics()->getParking(gateId);
- if (parkPos) {
- wpt = createOnGround(ac, "ENDtaxi", parkPos->geod(), airportElev,
+ if (gate.isValid()) {
+ wpt = createOnGround(ac, "ENDtaxi", gate.parking()->geod(), airportElev,
ac->getPerformance()->vTaxi());
pushBackWaypoint(wpt);
}
const string & acType,
const string & airline)
{
- gateId = apt->getDynamics()->getAvailableParking(radius, fltType,
+ gate = apt->getDynamics()->getAvailableParking(radius, fltType,
acType, airline);
- SGGeod lastWptPos =
- SGGeod::fromDeg(waypoints.back()->getLongitude(),
- waypoints.back()->getLatitude());
+ SGGeod lastWptPos = waypoints.back()->getPos();
FGGroundNetwork *gn = apt->getDynamics()->getGroundNetwork();
// Find a route from runway end to parking/gate.
}
intVec ids;
- int runwayId = 0;
+ PositionedID runwayId = 0;
if (gn->getVersion() == 1) {
runwayId = gn->findNearestNodeOnRunway(lastWptPos);
} else {
// fallback mechanism for this.
// Starting from gate 0 is a bit of a hack...
//FGTaxiRoute route;
- delete taxiRoute;
- taxiRoute = new FGTaxiRoute;
- if (gateId >= 0)
- *taxiRoute = gn->findShortestRoute(runwayId, gateId);
+ // delete taxiRoute;
+ // taxiRoute = new FGTaxiRoute;
+ FGTaxiRoute taxiRoute;
+ if (gate.isValid())
+ taxiRoute = gn->findShortestRoute(runwayId, gate.parking()->guid());
else
- *taxiRoute = gn->findShortestRoute(runwayId, 0);
+ taxiRoute = gn->findShortestRoute(runwayId, 0);
intVecIterator i;
- if (taxiRoute->empty()) {
+ if (taxiRoute.empty()) {
createDefaultLandingTaxi(ac, apt);
return true;
}
- int node;
- taxiRoute->first();
- int size = taxiRoute->size();
+ PositionedID node;
+ taxiRoute.first();
+ int size = taxiRoute.size();
// Omit the last two waypoints, as
// those are created by createParking()
- int route;
+ // int route;
for (int i = 0; i < size - 2; i++) {
- taxiRoute->next(&node, &route);
+ taxiRoute.next(&node);
char buffer[10];
- snprintf(buffer, 10, "%d", node);
+ snprintf(buffer, 10, "%lld", (long long int) node);
FGTaxiNode *tn = gn->findNode(node);
FGAIWaypoint *wpt =
createOnGround(ac, buffer, tn->geod(), apt->getElevation(),
ac->getPerformance()->vTaxi());
- wpt->setRouteIndex(route);
+ // wpt->setRouteIndex(route);
pushBackWaypoint(wpt);
}
return true;
// NOTE: DT (2009-01-18: IIRC, this is currently already the case,
// because the getActive runway function takes care of that.
if (firstFlight) {
- string rwyClass = getRunwayClassFromTrafficType(fltType);
+ const string& rwyClass = getRunwayClassFromTrafficType(fltType);
double heading = ac->getTrafficRef()->getCourse();
apt->getDynamics()->getActiveRunway(rwyClass, 1, activeRunway,
heading);
double vClimb = ac->getPerformance()->vClimb();
if (firstFlight) {
- string rwyClass = getRunwayClassFromTrafficType(fltType);
+ const string& rwyClass = getRunwayClassFromTrafficType(fltType);
double heading = ac->getTrafficRef()->getCourse();
apt->getDynamics()->getActiveRunway(rwyClass, 1, activeRunway,
heading);
double vApproach = ac->getPerformance()->vApproach();
//Beginning of Descent
- string rwyClass = getRunwayClassFromTrafficType(fltType);
+ const string& rwyClass = getRunwayClassFromTrafficType(fltType);
double heading = ac->getTrafficRef()->getCourse();
apt->getDynamics()->getActiveRunway(rwyClass, 2, activeRunway,
heading);
origin = current;
}
-
double dAlt = 0; // = alt - (apt->getElevation() + 2000);
FGTaxiNode * tn = 0;
if (apt->getDynamics()->getGroundNetwork()) {
int node = apt->getDynamics()->getGroundNetwork()->findNearestNode(refPoint);
tn = apt->getDynamics()->getGroundNetwork()->findNode(node);
}
+
if (tn) {
- dAlt = alt - ((tn->getElevationFt(apt->getElevation())) + 2000);
+ dAlt = alt - ((tn->getElevationFt()) + 2000);
} else {
dAlt = alt - (apt->getElevation() + 2000);
}
-
+
double nPoints = 100;
-
char buffer[16];
// The descent path contains the following phases:
//FGTaxiNode * tn = apt->getDynamics()->getGroundNetwork()->findNearestNode(initialTarget);
double currentAltitude = 0;
if (tn) {
- currentAltitude = (tn->getElevationFt(apt->getElevation())) + 2000;
+ currentAltitude = (tn->getElevationFt()) + 2000;
} else {
currentAltitude = apt->getElevation() + 2000;
}
if (reposition) {
double tempDistance;
//double minDistance = HUGE_VAL;
- string wptName;
+ //string wptName;
tempDistance = SGGeodesy::distanceM(current, initialTarget);
time_t eta =
tempDistance / ((vDescent * SG_NM_TO_METER) / 3600.0) + now;
{
double vTouchdown = ac->getPerformance()->vTouchdown();
double vTaxi = ac->getPerformance()->vTaxi();
- double decel = ac->getPerformance()->deceleration() * 1.4;
+ double decel = ac->getPerformance()->decelerationOnGround();
double vApproach = ac->getPerformance()->vApproach();
- double vTouchdownMetric = (vTouchdown * SG_NM_TO_METER) / 3600;
- double vTaxiMetric = (vTaxi * SG_NM_TO_METER) / 3600;
- double decelMetric = (decel * SG_NM_TO_METER) / 3600;
+ double vTouchdownMetric = vTouchdown * SG_KT_TO_MPS;
+ double vTaxiMetric = vTaxi * SG_KT_TO_MPS;
+ double decelMetric = decel * SG_KT_TO_MPS;
char buffer[12];
FGRunway * rwy = apt->getRunwayByIdent(activeRunway);
double aptElev = apt->getElevation();
double vTaxi = ac->getPerformance()->vTaxi();
double vTaxiReduced = vTaxi * (2.0 / 3.0);
- FGParking* parking = apt->getDynamics()->getParking(gateId);
- if (!parking) {
+ if (!gate.isValid()) {
wpt = createOnGround(ac, "END-Parking", apt->geod(), aptElev,
vTaxiReduced);
pushBackWaypoint(wpt);
-
return true;
}
+ FGParking* parking = gate.parking();
double heading = SGMiscd::normalizePeriodic(0, 360, parking->getHeading() + 180.0);
double az; // unused
SGGeod pos;
* - ul (ultralight: I can imagine that these may share a runway with ga on some airports)
* - mil (all military traffic)
*/
-string FGAIFlightPlan::getRunwayClassFromTrafficType(string fltType)
+const char* FGAIFlightPlan::getRunwayClassFromTrafficType(const string& fltType)
{
if ((fltType == "gate") || (fltType == "cargo")) {
- return string("com");
+ return "com";
}
if (fltType == "ga") {
- return string("gen");
+ return "gen";
}
if (fltType == "ul") {
- return string("ul");
+ return "ul";
}
if ((fltType == "mil-fighter") || (fltType == "mil-transport")) {
- return string("mil");
+ return "mil";
}
- return string("com");
+ return "com";
}