*
*
**************************************************************************/
+
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
#include <fstream>
#include <iostream>
#include "AIFlightPlan.hxx"
-#include <simgear/math/polar3d.hxx>
-#include <simgear/math/sg_geodesy.hxx>
+#include "AIAircraft.hxx"
#include <simgear/route/waypoint.hxx>
#include <Navaids/awynet.hxx>
* Note that this is the original version that does not
* do any dynamic route computation.
******************************************************************/
-void FGAIFlightPlan::createCruise(bool firstFlight, FGAirport *dep,
+void FGAIFlightPlan::createCruise(FGAIAircraft *ac, bool firstFlight, FGAirport *dep,
FGAirport *arr, double latitude,
double longitude, double speed,
double alt, const string& fltType)
{
- double wind_speed;
- double wind_heading;
- double heading;
- double lat, lon, az;
- double lat2, lon2, az2;
- double azimuth;
waypoint *wpt;
-
- wpt = new waypoint;
- wpt->name = "Cruise"; //wpt_node->getStringValue("name", "END");
- wpt->latitude = latitude;
- wpt->longitude = longitude;
- wpt->altitude = alt;
- wpt->speed = speed;
- wpt->crossat = -10000;
- wpt->gear_down = false;
- wpt->flaps_down= false;
- wpt->finished = false;
- wpt->on_ground = false;
- wpt->routeIndex = 0;
+ wpt = createInAir(ac, "Cruise", SGGeod::fromDeg(longitude, latitude), alt, speed);
waypoints.push_back(wpt);
-
string rwyClass = getRunwayClassFromTrafficType(fltType);
- arr->getDynamics()->getActiveRunway(rwyClass, 2, activeRunway);
+ double heading = ac->getTrafficRef()->getCourse();
+ arr->getDynamics()->getActiveRunway(rwyClass, 2, activeRunway, heading);
rwy = arr->getRunwayByIdent(activeRunway);
+ // begin descent 110km out
+ SGGeod beginDescentPoint = rwy->pointOnCenterline(-110000);
- heading = rwy._heading;
- azimuth = heading + 180.0;
- while ( azimuth >= 360.0 ) { azimuth -= 360.0; }
-
-
- geo_direct_wgs_84 ( 0, rwy._lat, rwy._lon, azimuth,
- 110000,
- &lat2, &lon2, &az2 );
- wpt = new waypoint;
- wpt->name = "BOD";
- wpt->latitude = lat2;
- wpt->longitude = lon2;
- wpt->altitude = alt;
- wpt->speed = speed;
- wpt->crossat = alt;
- wpt->gear_down = false;
- wpt->flaps_down= false;
- wpt->finished = false;
- wpt->on_ground = false;
- wpt->routeIndex = 0;
+ wpt = createInAir(ac, "BOD", beginDescentPoint, alt, speed);
waypoints.push_back(wpt);
}