# include <config.h>
#endif
-#include "AIFlightPlan.hxx"
#include <simgear/math/sg_geodesy.hxx>
#include <Airports/runways.hxx>
#include <Airports/dynamics.hxx>
#include <Environment/environment_mgr.hxx>
#include <Environment/environment.hxx>
+#include "AIFlightPlan.hxx"
+#include "AIAircraft.hxx"
+#include "performancedata.hxx"
+
+// TODO: Use James Turner's createOnGround functions.
void FGAIFlightPlan::createPushBack(FGAIAircraft *ac,
bool firstFlight, FGAirport *dep,
double latitude,
const string& airline)
{
double lat, lon, heading;
+ double vTaxi = ac->getPerformance()->vTaxi();
+ double vTaxiBackward = vTaxi * (-2.0/3.0);
+ double vTaxiReduced = vTaxi * (2.0/3.0);
FGTaxiRoute *pushBackRoute;
// Active runway can be conditionally set by ATC, so at the start of a new flight, this
// must be reset.
// Elevation is currently disregarded when on_ground is true
// because the AIModel obtains a periodic ground elevation estimate.
wpt->altitude = dep->getElevation();
- wpt->speed = -10;
+ wpt->speed = vTaxiBackward;
wpt->crossat = -10000;
wpt->gear_down = true;
wpt->flaps_down= true;
// Elevation is currently disregarded when on_ground is true
// because the AIModel obtains a periodic ground elevation estimate.
wpt->altitude = dep->getElevation();
- wpt->speed = -10;
+ wpt->speed = vTaxiBackward;
wpt->crossat = -10000;
wpt->gear_down = true;
wpt->flaps_down= true;
}
// some special considerations for the last point:
wpt->name = string("PushBackPoint");
- wpt->speed = 15;
+ wpt->speed = vTaxi;
//for (wpt_vector_iterator i = waypoints.begin(); i != waypoints.end(); i++) {
// cerr << "Waypoint Name: " << (*i)->name << endl;
//}
} else {
//cerr << "Creating direct forward departure route fragment" << endl;
- double lat2, lon2, az2;
+ double lat2 = 0.0, lon2 = 0.0, az2 = 0.0;
waypoint *wpt;
geo_direct_wgs_84 ( 0, lat, lon, heading,
2, &lat2, &lon2, &az2 );
wpt->latitude = lat2;
wpt->longitude = lon2;
wpt->altitude = dep->getElevation();
- wpt->speed = 10;
+ wpt->speed = vTaxiReduced;
wpt->crossat = -10000;
wpt->gear_down = true;
wpt->flaps_down= true;
wpt->latitude = lat2;
wpt->longitude = lon2;
wpt->altitude = dep->getElevation();
- wpt->speed = 10;
+ wpt->speed = vTaxiReduced;
wpt->crossat = -10000;
wpt->gear_down = true;
wpt->flaps_down= true;
wpt->latitude = tn->getLatitude();
wpt->longitude = tn->getLongitude();
wpt->altitude = dep->getElevation();
- wpt->speed = 10;
+ wpt->speed = vTaxiReduced;
wpt->crossat = -10000;
wpt->gear_down = true;
wpt->flaps_down= true;
double heading;
double lat;
double lon;
- double lat2;
- double lon2;
- double az2;
+ double lat2 = 0.0;
+ double lon2 = 0.0;
+ double az2 = 0.0;
+
+ double vTaxi = ac->getPerformance()->vTaxi();
+ double vTaxiBackward = vTaxi * (-2.0/3.0);
+ double vTaxiReduced = vTaxi * (2.0/3.0);
wpt->latitude = lat;
wpt->longitude = lon;
wpt->altitude = dep->getElevation();
- wpt->speed = -10;
+ wpt->speed = vTaxiBackward;
wpt->crossat = -10000;
wpt->gear_down = true;
wpt->flaps_down= true;
wpt->latitude = lat2;
wpt->longitude = lon2;
wpt->altitude = dep->getElevation();
- wpt->speed = -10;
+ wpt->speed = vTaxiBackward;
wpt->crossat = -10000;
wpt->gear_down = true;
wpt->flaps_down= true;
wpt->latitude = lat2;
wpt->longitude = lon2;
wpt->altitude = dep->getElevation();
- wpt->speed = 10;
+ wpt->speed = vTaxiReduced;
wpt->crossat = -10000;
wpt->gear_down = true;
wpt->flaps_down= true;