// - a global management type for AI objects
//
// Written by David Culp, started October 2003.
-// - davidculp2@comcast.net
+// - davidculp2@comcast.net
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#include <cstring>
+
+#include <simgear/math/sg_geodesy.hxx>
+#include <simgear/props/props_io.hxx>
+#include <simgear/structure/exception.hxx>
+
#include <Main/globals.hxx>
#include <Airports/simple.hxx>
#include "AICarrier.hxx"
#include "AIStatic.hxx"
#include "AIMultiplayer.hxx"
-
-#include <simgear/math/sg_geodesy.hxx>
-
-
-FGAIManager::FGAIManager() {
+#include "AITanker.hxx"
+#include "AIWingman.hxx"
+#include "AIGroundVehicle.hxx"
+#include "AIEscort.hxx"
+
+FGAIManager::FGAIManager() :
+ cb_ai_bare(SGPropertyChangeCallback<FGAIManager>(this,&FGAIManager::updateLOD,
+ fgGetNode("/sim/rendering/static-lod/ai-bare", true))),
+ cb_ai_detailed(SGPropertyChangeCallback<FGAIManager>(this,&FGAIManager::updateLOD,
+ fgGetNode("/sim/rendering/static-lod/ai-detailed", true)))
+{
_dt = 0.0;
mNumAiModels = 0;
if (!enabled)
return;
- wind_from_down_node = fgGetNode("/environment/wind-from-down-fps", true);
+ thermal_lift_node = fgGetNode("/environment/thermal-lift-fps", true);
wind_from_east_node = fgGetNode("/environment/wind-from-east-fps",true);
wind_from_north_node = fgGetNode("/environment/wind-from-north-fps",true);
user_latitude_node = fgGetNode("/position/latitude-deg", true);
user_longitude_node = fgGetNode("/position/longitude-deg", true);
user_altitude_node = fgGetNode("/position/altitude-ft", true);
+ user_altitude_agl_node = fgGetNode("/position/altitude-agl-ft", true);
user_heading_node = fgGetNode("/orientation/heading-deg", true);
user_pitch_node = fgGetNode("/orientation/pitch-deg", true);
user_yaw_node = fgGetNode("/orientation/side-slip-deg", true);
+ user_roll_node = fgGetNode("/orientation/roll-deg", true);
user_speed_node = fgGetNode("/velocities/uBody-fps", true);
}
void
FGAIManager::postinit() {
// postinit, so that it can access the Nasal subsystem
- for(int i = 0 ; i < root->nChildren() ; i++) {
- SGPropertyNode *aiEntry = root->getChild( i );
- if( !strcmp( aiEntry->getName(), "scenario" ) ) {
- scenario_filename = aiEntry->getStringValue();
- if (!scenario_filename.empty())
- processScenario( scenario_filename );
+ map<string, bool> scenarios;
+ for (int i = 0 ; i < root->nChildren() ; i++) {
+ SGPropertyNode *n = root->getChild(i);
+ if (strcmp(n->getName(), "scenario"))
+ continue;
+
+ string name = n->getStringValue();
+ if (name.empty())
+ continue;
+
+ if (scenarios.find(name) != scenarios.end()) {
+ SG_LOG(SG_GENERAL, SG_DEBUG, "won't load scenario '" << name << "' twice");
+ continue;
}
+
+ SG_LOG(SG_GENERAL, SG_ALERT, "loading scenario '" << name << '\'');
+ processScenario(name);
+ scenarios[name] = true;
}
}
void
FGAIManager::reinit() {
update(0.0);
+
ai_list_iterator ai_list_itr = ai_list.begin();
while(ai_list_itr != ai_list.end()) {
if (!enabled)
return;
- FGTrafficManager *tmgr = (FGTrafficManager*) globals->get_subsystem("Traffic Manager");
+ FGTrafficManager *tmgr = (FGTrafficManager*) globals->get_subsystem("traffic-manager");
_dt = dt;
ai_list_iterator ai_list_itr = ai_list.begin();
tmgr->release((*ai_list_itr)->getID());
--mNumAiModels;
--(mNumAiTypeModels[(*ai_list_itr)->getType()]);
- FGAIBase *base = *ai_list_itr;
+ FGAIBase *base = (*ai_list_itr).get();
SGPropertyNode *props = base->_getProps();
props->setBoolValue("valid", false);
} else {
fetchUserState();
if ((*ai_list_itr)->isa(FGAIBase::otThermal)) {
- FGAIBase *base = *ai_list_itr;
+ FGAIBase *base = (*ai_list_itr).get();
processThermal((FGAIThermal*)base);
} else {
(*ai_list_itr)->update(_dt);
}
}
- wind_from_down_node->setDoubleValue( strength ); // for thermals
+ thermal_lift_node->setDoubleValue( strength ); // for thermals
+}
+
+/** update LOD settings of all AI/MP models */
+void
+FGAIManager::updateLOD(SGPropertyNode* node)
+{
+ ai_list_iterator ai_list_itr = ai_list.begin();
+ while(ai_list_itr != ai_list.end())
+ {
+ (*ai_list_itr)->updateLOD();
+ ++ai_list_itr;
+ }
}
void
-FGAIManager::attach(SGSharedPtr<FGAIBase> model)
+FGAIManager::attach(FGAIBase *model)
{
//unsigned idx = mNumAiTypeModels[model->getType()];
const char* typeString = model->getTypeString();
void
FGAIManager::fetchUserState( void ) {
+
user_latitude = user_latitude_node->getDoubleValue();
user_longitude = user_longitude_node->getDoubleValue();
user_altitude = user_altitude_node->getDoubleValue();
user_pitch = user_pitch_node->getDoubleValue();
user_yaw = user_yaw_node->getDoubleValue();
user_speed = user_speed_node->getDoubleValue() * 0.592484;
+ user_roll = user_roll_node->getDoubleValue();
wind_from_east = wind_from_east_node->getDoubleValue();
- wind_from_north = wind_from_north_node->getDoubleValue();
+ wind_from_north = wind_from_north_node->getDoubleValue();
+ user_altitude_agl = user_altitude_agl_node->getDoubleValue();
+
}
// only keep the results from the nearest thermal
}
+
+
void
FGAIManager::processScenario( const string &filename ) {
continue;
std::string type = scEntry->getStringValue("type", "aircraft");
- if (type == "aircraft") {
+ if (type == "tanker") { // refueling scenarios
+ FGAITanker* tanker = new FGAITanker;
+ tanker->readFromScenario(scEntry);
+ attach(tanker);
+
+ } else if (type == "wingman") {
+ FGAIWingman* wingman = new FGAIWingman;
+ wingman->readFromScenario(scEntry);
+ attach(wingman);
+
+ } else if (type == "aircraft") {
FGAIAircraft* aircraft = new FGAIAircraft;
aircraft->readFromScenario(scEntry);
attach(aircraft);
carrier->readFromScenario(scEntry);
attach(carrier);
+ } else if (type == "groundvehicle") {
+ FGAIGroundVehicle* groundvehicle = new FGAIGroundVehicle;
+ groundvehicle->readFromScenario(scEntry);
+ attach(groundvehicle);
+
+ } else if (type == "escort") {
+ FGAIEscort* escort = new FGAIEscort;
+ escort->readFromScenario(scEntry);
+ attach(escort);
+
} else if (type == "thunderstorm") {
FGAIStorm* storm = new FGAIStorm;
storm->readFromScenario(scEntry);
FGAIStatic* aistatic = new FGAIStatic;
aistatic->readFromScenario(scEntry);
attach(aistatic);
-
}
+
}
+
}
SGPropertyNode_ptr
SGPropertyNode_ptr root = new SGPropertyNode;
readProperties(path.str(), root);
return root;
- } catch (const sg_exception &e) {
- SG_LOG(SG_GENERAL, SG_DEBUG, "Incorrect path specified for AI "
- "scenario: \"" << path.str() << "\"");
+ } catch (const sg_exception &t) {
+ SG_LOG(SG_GENERAL, SG_ALERT, "Failed to load scenario '"
+ << path.str() << "': " << t.getFormattedMessage());
return 0;
}
}
FGAIManager::calcCollision(double alt, double lat, double lon, double fuse_range)
{
// we specify tgt extent (ft) according to the AIObject type
- double tgt_ht[] = {0, 50 ,100, 250, 0, 100, 0, 0, 50, 50};
- double tgt_length[] = {0, 100, 200, 750, 0, 50, 0, 0, 200, 100};
-
+ double tgt_ht[] = {0, 50, 100, 250, 0, 100, 0, 0, 50, 50, 20, 100, 50};
+ double tgt_length[] = {0, 100, 200, 750, 0, 50, 0, 0, 200, 100, 40, 200, 100};
ai_list_iterator ai_list_itr = ai_list.begin();
ai_list_iterator end = ai_list.end();
tgt_ht[type] += fuse_range;
if (fabs(tgt_alt - alt) > tgt_ht[type] || type == FGAIBase::otBallistic
- || type == FGAIBase::otStorm || type == FGAIBase::otThermal) {
- SG_LOG(SG_GENERAL, SG_DEBUG, "AIManager: skipping "
- << fabs(tgt_alt - alt)
- << " "
- << type
- );
- ++ai_list_itr;
- continue;
+ || type == FGAIBase::otStorm || type == FGAIBase::otThermal ) {
+ //SG_LOG(SG_GENERAL, SG_DEBUG, "AIManager: skipping "
+ // << fabs(tgt_alt - alt)
+ // << " "
+ // << type
+ // );
+ ++ai_list_itr;
+ continue;
}
double tgt_lat = (*ai_list_itr)->_getLatitude();
double range = calcRange(lat, lon, tgt_lat, tgt_lon);
- SG_LOG(SG_GENERAL, SG_DEBUG, "AIManager: AI list size "
- << ai_list.size()
- << " type " << type
- << " ID " << id
- << " range " << range
- //<< " bearing " << bearing
- << " alt " << tgt_alt
- );
+ //SG_LOG(SG_GENERAL, SG_DEBUG, "AIManager: AI list size "
+ // << ai_list.size()
+ // << " type " << type
+ // << " ID " << id
+ // << " range " << range
+ // //<< " bearing " << bearing
+ // << " alt " << tgt_alt
+ // );
tgt_length[type] += fuse_range;
<< " range " << range
<< " alt " << tgt_alt
);
- return *ai_list_itr;
+ return (*ai_list_itr).get();
}
++ai_list_itr;
}