]> git.mxchange.org Git - flightgear.git/blobdiff - src/AIModel/AIManager.hxx
Roy Vegard Ovesen:
[flightgear.git] / src / AIModel / AIManager.hxx
index 032cc01001233973f577d83aa094827575e2575c..537d5145eeee77db767ca5b4d00ee76bb704b05e 100644 (file)
 #include "AIBase.hxx"
 
 SG_USING_STD(list);
-
- struct PERF_STRUCT {
-   double accel;
-   double decel;
-   double climb_rate;
-   double descent_rate;
-   double takeoff_speed;
-   double climb_speed;
-   double cruise_speed;
-   double descent_speed;
-   double land_speed;
-  };
+class FGAIThermal;
 
 
 class FGAIManager : public SGSubsystem
@@ -58,9 +47,12 @@ private:
     ai_list_type ai_list;
     ai_list_iterator ai_list_itr;
 
-public:
+    // array of already-assigned ID's
+    typedef vector <int> id_vector_type;
+    id_vector_type ids;                    
+    id_vector_type::iterator id_itr;
 
-    enum object_type { otAircraft, otShip, otBallistic, otRocket };
+public:
 
     FGAIManager();
     ~FGAIManager();
@@ -70,10 +62,80 @@ public:
     void unbind();
     void update(double dt);
 
+    int assignID();
+    void freeID(int ID);
+
+    int createAircraft( string model_class, // see FGAIAircraft.hxx for possible classes
+                        string path,        // path to exterior model
+                        double latitude,    // in degrees -90 to 90
+                        double longitude,   // in degrees -180 to 180
+                        double altitude,    // in feet
+                        double heading,     // true heading in degrees
+                        double speed,       // in knots true airspeed (KTAS)    
+                        double pitch = 0,   // in degrees
+                        double roll = 0 );  // in degrees
+
+    int createShip(     string path,        // path to exterior model
+                        double latitude,    // in degrees -90 to 90
+                        double longitude,   // in degrees -180 to 180
+                        double altitude,    // in feet  (ex. for a lake!)
+                        double heading,     // true heading in degrees
+                        double speed,       // in knots true
+                        double rudder );    // in degrees (between 0 and 5 works best)
+
+
+    int createBallistic( string path,       // path to exterior model
+                         double latitude,   // in degrees -90 to 90
+                         double longitude,  // in degrees -180 to 180
+                         double altitude,   // in feet
+                         double azimuth,    // in degrees (same as heading)
+                         double elevation,  // in degrees (same as pitch)
+                         double speed );    // in feet per second
+
+    int createStorm( string path,        // path to exterior model
+                     double latitude,    // in degrees -90 to 90
+                     double longitude,   // in degrees -180 to 180
+                     double altitude,    // in feet
+                     double heading,     // true heading in degrees
+                     double speed );     // in knots true airspeed (KTAS)    
+
+    int createThermal( double latitude,    // in degrees -90 to 90
+                       double longitude,   // in degrees -180 to 180
+                       double strength,    // in feet per second
+                       double diameter );  // in feet
+                 
+    void destroyObject( int ID );
+
+    inline double get_user_latitude() { return user_latitude; }
+    inline double get_user_longitude() { return user_longitude; }
+    inline double get_user_altitude() { return user_altitude; }
+    inline double get_user_heading() { return user_heading; }
+    inline double get_user_pitch() { return user_pitch; }
+    inline double get_user_yaw() { return user_yaw; }
+    inline double get_user_speed() {return user_speed; }
 
 private:
 
     bool initDone;
+    int numObjects;
+    SGPropertyNode* root;
+    SGPropertyNode* wind_from_down;
+
+    double user_latitude;
+    double user_longitude;
+    double user_altitude;
+    double user_heading;
+    double user_pitch;
+    double user_yaw;
+    double user_speed;
+    double _dt;
+    int dt_count;
+    void fetchUserState( void );
+
+    // used by thermals
+    double range_nearest;
+    double strength;
+    void processThermal( FGAIThermal* thermal ); 
 
 };