#include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/structure/SGSharedPtr.hxx>
+#include <simgear/props/props_io.hxx>
#include <Main/fg_props.hxx>
public:
// A list of pointers to AI objects
- typedef list <osg::ref_ptr<FGAIBase> > ai_list_type;
+ typedef list <SGSharedPtr<FGAIBase> > ai_list_type;
typedef ai_list_type::iterator ai_list_iterator;
typedef ai_list_type::const_iterator ai_list_const_iterator;
void bind();
void unbind();
void update(double dt);
+ void updateLOD(SGPropertyNode* node);
void attach(FGAIBase *model);
void destroyObject( int ID );
inline double get_wind_from_east() const {return wind_from_east; }
inline double get_wind_from_north() const {return wind_from_north; }
inline double get_user_roll() const { return user_roll; }
+ inline double get_user_agl() const { return user_altitude_agl; }
int getNumAiObjects(void) const;
void processScenario( const string &filename );
- static SGPropertyNode_ptr loadScenarioFile(const std::string& filename);
+ static SGPropertyNode_ptr loadScenarioFile(const std::string& filename);
- static bool getStartPosition(const string& id, const string& pid,
- SGGeod& geodPos, double& hdng, SGVec3d& uvw);
+ static bool getStartPosition(const string& id, const string& pid,
+ SGGeod& geodPos, double& hdng, SGVec3d& uvw);
private:
double calcRange(double lat, double lon, double lat2, double lon2)const;
SGPropertyNode_ptr root;
- SGPropertyNode_ptr wind_from_down_node;
+ SGPropertyNode_ptr thermal_lift_node;
SGPropertyNode_ptr user_latitude_node;
SGPropertyNode_ptr user_longitude_node;
SGPropertyNode_ptr user_altitude_node;
+ SGPropertyNode_ptr user_altitude_agl_node;
SGPropertyNode_ptr user_heading_node;
SGPropertyNode_ptr user_pitch_node;
SGPropertyNode_ptr user_yaw_node;
double user_latitude;
double user_longitude;
double user_altitude;
+ double user_altitude_agl;
double user_heading;
double user_pitch;
double user_yaw;
double user_roll;
double user_speed;
+ double user_agl;
double wind_from_east;
double wind_from_north;
double _dt;
double strength;
void processThermal( FGAIThermal* thermal );
+ SGPropertyChangeCallback<FGAIManager> cb_ai_bare;
+ SGPropertyChangeCallback<FGAIManager> cb_ai_detailed;
};
#endif // _FG_AIMANAGER_HXX