//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef _FG_AIMANAGER_HXX
#define _FG_AIMANAGER_HXX
#include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/structure/ssgSharedPtr.hxx>
+#include <simgear/structure/SGSharedPtr.hxx>
#include <Main/fg_props.hxx>
#include <AIModel/AIBase.hxx>
-#include <AIModel/AIScenario.hxx>
#include <AIModel/AIFlightPlan.hxx>
#include <Traffic/SchedFlight.hxx>
private:
// A list of pointers to AI objects
- typedef list <FGAIBase*> ai_list_type;
+ typedef list <SGSharedPtr<FGAIBase> > ai_list_type;
typedef ai_list_type::iterator ai_list_iterator;
typedef ai_list_type::const_iterator ai_list_const_iterator;
- // Everything put in this list should be created dynamically
- // on the heap and ***DELETED WHEN REMOVED!!!!!***
ai_list_type ai_list;
ModelVec loadedModels;
void unbind();
void update(double dt);
- void* createBallistic( FGAIModelEntity *entity );
- void* createAircraft( FGAIModelEntity *entity, FGAISchedule *ref=0 );
- void* createThermal( FGAIModelEntity *entity );
- void* createStorm( FGAIModelEntity *entity );
- void* createShip( FGAIModelEntity *entity );
- void* createCarrier( FGAIModelEntity *entity );
- void* createStatic( FGAIModelEntity *entity );
+ void attach(SGSharedPtr<FGAIBase> model);
void destroyObject( int ID );
inline double get_wind_from_east() const {return wind_from_east; }
inline double get_wind_from_north() const {return wind_from_north; }
- inline int getNum( FGAIBase::object_type ot ) const {
- return (0 < ot && ot < FGAIBase::MAX_OBJECTS) ? numObjects[ot] : numObjects[0];
- }
+ int getNumAiObjects(void) const;
void processScenario( const string &filename );
ssgBranch * getModel(const string& path) const;
void setModel(const string& path, ssgBranch *model);
+ static SGPropertyNode_ptr loadScenarioFile(const std::string& filename);
+
static bool getStartPosition(const string& id, const string& pid,
- Point3D& geodPos, double& hdng, sgdVec3 uvw);
+ SGGeod& geodPos, double& hdng, SGVec3d& uvw);
private:
- bool initDone;
bool enabled;
- int numObjects[FGAIBase::MAX_OBJECTS];
- SGPropertyNode* root;
- SGPropertyNode* wind_from_down_node;
- SGPropertyNode* user_latitude_node;
- SGPropertyNode* user_longitude_node;
- SGPropertyNode* user_altitude_node;
- SGPropertyNode* user_heading_node;
- SGPropertyNode* user_pitch_node;
- SGPropertyNode* user_yaw_node;
- SGPropertyNode* user_speed_node;
- SGPropertyNode* wind_from_east_node ;
- SGPropertyNode* wind_from_north_node ;
+ int mNumAiTypeModels[FGAIBase::MAX_OBJECTS];
+ int mNumAiModels;
+
+ SGPropertyNode_ptr root;
+ SGPropertyNode_ptr wind_from_down_node;
+ SGPropertyNode_ptr user_latitude_node;
+ SGPropertyNode_ptr user_longitude_node;
+ SGPropertyNode_ptr user_altitude_node;
+ SGPropertyNode_ptr user_heading_node;
+ SGPropertyNode_ptr user_pitch_node;
+ SGPropertyNode_ptr user_yaw_node;
+ SGPropertyNode_ptr user_speed_node;
+ SGPropertyNode_ptr wind_from_east_node ;
+ SGPropertyNode_ptr wind_from_north_node ;
string scenario_filename;
double wind_from_east;
double wind_from_north;
double _dt;
- int dt_count;
void fetchUserState( void );
// used by thermals