#include <Traffic/SchedFlight.hxx>
#include <Traffic/Schedule.hxx>
-SG_USING_STD(list);
+using std::list;
class FGAIThermal;
ai_list_type ai_list;
- inline const list <SGSharedPtr<FGAIBase> >& get_ai_list() const { return ai_list; }
+ inline const ai_list_type& get_ai_list() const {
+ SG_LOG(SG_GENERAL, SG_DEBUG, "AI Manager: AI model return list size " << ai_list.size());
+ return ai_list;
+ }
FGAIManager();
~FGAIManager();
void init();
+ void postinit();
void reinit();
void bind();
void unbind();
void update(double dt);
-
- void attach(SGSharedPtr<FGAIBase> model);
+ void attach(FGAIBase *model);
void destroyObject( int ID );
+ const FGAIBase *calcCollision(double alt, double lat, double lon, double fuse_range);
inline double get_user_latitude() const { return user_latitude; }
inline double get_user_longitude() const { return user_longitude; }
inline double get_user_speed() const {return user_speed; }
inline double get_wind_from_east() const {return wind_from_east; }
inline double get_wind_from_north() const {return wind_from_north; }
+ inline double get_user_roll() const { return user_roll; }
+ inline double get_user_agl() const { return user_altitude_agl; }
int getNumAiObjects(void) const;
void processScenario( const string &filename );
- static SGPropertyNode_ptr loadScenarioFile(const std::string& filename);
+ static SGPropertyNode_ptr loadScenarioFile(const std::string& filename);
- static bool getStartPosition(const string& id, const string& pid,
- SGGeod& geodPos, double& hdng, SGVec3d& uvw);
+ static bool getStartPosition(const string& id, const string& pid,
+ SGGeod& geodPos, double& hdng, SGVec3d& uvw);
private:
int mNumAiTypeModels[FGAIBase::MAX_OBJECTS];
int mNumAiModels;
+ double calcRange(double lat, double lon, double lat2, double lon2)const;
+
SGPropertyNode_ptr root;
- SGPropertyNode_ptr wind_from_down_node;
+ SGPropertyNode_ptr thermal_lift_node;
SGPropertyNode_ptr user_latitude_node;
SGPropertyNode_ptr user_longitude_node;
SGPropertyNode_ptr user_altitude_node;
+ SGPropertyNode_ptr user_altitude_agl_node;
SGPropertyNode_ptr user_heading_node;
SGPropertyNode_ptr user_pitch_node;
SGPropertyNode_ptr user_yaw_node;
+ SGPropertyNode_ptr user_roll_node;
SGPropertyNode_ptr user_speed_node;
- SGPropertyNode_ptr wind_from_east_node ;
- SGPropertyNode_ptr wind_from_north_node ;
-
- string scenario_filename;
+ SGPropertyNode_ptr wind_from_east_node;
+ SGPropertyNode_ptr wind_from_north_node;
double user_latitude;
double user_longitude;
double user_altitude;
+ double user_altitude_agl;
double user_heading;
double user_pitch;
double user_yaw;
+ double user_roll;
double user_speed;
+ double user_agl;
double wind_from_east;
double wind_from_north;
double _dt;
+
void fetchUserState( void );
// used by thermals